Frack-Toid US MAIN S/D/T
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #16,709 ▲797 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 2d 21h Sat 17 Oct, 20:03 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 2d 21hSat 17 Oct, 20:03 UTC
- 16d 21hSat 31 Oct, 20:03 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 30d 21hSat 14 Nov, 20:03 UTC
- 44d 21hSat 28 Nov, 20:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:03 UTC11d ago | 0 | – | running | 0 |
| Sat 19 Sep, 20:03 UTC25d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 394/425 | ▲+29+8.0% | |
| 2 | [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 213 on average | 211/400 | ▼−68−24.5% | |
| 3 | Rustopia.gg - US LargeNA · groups of 16+ · monthly · 203 on average | 262/300 | ▼−1−0.3% | |
| 4 | Rusty Moose |US Small|NA · groups of 8+ · monthly · 191 on average | 181/200 | ▼−64−26.0% | |
| 5 | Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 175 on average | 138/200 | ▼−6−4.3% | |
| 6 | Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 147 on average | 146/200 | ▼−50−25.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Frack-Toid US MAIN S/D/T?
The name of Frack-Toid US MAIN S/D/T carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
What is the current map on Frack-Toid US MAIN S/D/T?
A procedural map of size 3,000 with seed 1 runs on Frack-Toid US MAIN S/D/T, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Frack-Toid US MAIN S/D/T hold in the server rankings?
In the top 72% of all ranked servers, Frack-Toid US MAIN S/D/T is #15,912 on player hours over the last seven days.
What is the population on Frack-Toid US MAIN S/D/T?
On Frack-Toid US MAIN S/D/T, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.
Wipe Cycle
How does Frack-Toid US MAIN S/D/T handle wipe day?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Frack-Toid US MAIN S/D/T schedule its wipes?
The wipe rhythm at Frack-Toid US MAIN S/D/T is every other Saturday at 20:03 UTC. On Saturday 17 October at 20:03 UTC the next wipe is due. 11 days 2 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of Frack-Toid US MAIN S/D/T?
Its name points to North America, but Frack-Toid US MAIN S/D/T publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 142.79.41.172:28015 is its address.
How is the performance on Frack-Toid US MAIN S/D/T?
Server fps over the last 48 hours: 222 on average, 185 at the lowest. At its peak it held 47,368 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,912 MB. A climbing entity count plus low fps is the lag players report.
Frack-Toid US MAIN S/D/T is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what Frack-Toid US MAIN S/D/T runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Frack-Toid US MAIN S/D/T and is it currently online?
The server is live: Frack-Toid US MAIN S/D/T is online. The reported uptime puts its last restart at about 9 days 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Frack-Toid US MAIN S/D/T?
These tags are published by Frack-Toid US MAIN S/D/T and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Frack-Toid US MAIN S/D/T show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Frack-Toid US MAIN S/D/T: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Frack-Toid US MAIN S/D/T?
Type client.connect 142.79.41.172:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.