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RUST ANALYTICS
LIVE52,884PLY11,586SRV
QUOTE 142.79.41.172:28015 Online checked 10m ago

Frack-Toid US MAIN S/D/T

monthly wipes vanilla
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,709
797 places up
Last wipe
11d ago
monthly schedule
Next wipe
2d 21h
Sat 17 Oct, 20:03 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeSaturday 17 October, 20:03 UTCin 2d 21h

Every other Saturday at 20:03 UTC · low confidence

usual gap
14 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 2d 21hSat 17 Oct, 20:03 UTC
  2. 16d 21hSat 31 Oct, 20:03 UTC
  3. 21d 20hThu 5 Nov, 19:00 UTCFW
  4. 30d 21hSat 14 Nov, 20:03 UTC
  5. 44d 21hSat 28 Nov, 20:03 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:03 UTC11d ago 0 – running 0
Sat 19 Sep, 20:03 UTC25d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average394/425+29+8.0%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 213 on average211/400−68−24.5%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 203 on average262/300−1−0.3%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 191 on average181/200−64−26.0%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 175 on average138/200−6−4.3%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 147 on average146/200−50−25.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Frack-Toid US MAIN S/D/T?

The name of Frack-Toid US MAIN S/D/T carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Frack-Toid US MAIN S/D/T?

A procedural map of size 3,000 with seed 1 runs on Frack-Toid US MAIN S/D/T, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Frack-Toid US MAIN S/D/T hold in the server rankings?

In the top 72% of all ranked servers, Frack-Toid US MAIN S/D/T is #15,912 on player hours over the last seven days.

What is the population on Frack-Toid US MAIN S/D/T?

On Frack-Toid US MAIN S/D/T, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.

Wipe Cycle

How does Frack-Toid US MAIN S/D/T handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Frack-Toid US MAIN S/D/T schedule its wipes?

The wipe rhythm at Frack-Toid US MAIN S/D/T is every other Saturday at 20:03 UTC. On Saturday 17 October at 20:03 UTC the next wipe is due. 11 days 2 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of Frack-Toid US MAIN S/D/T?

Its name points to North America, but Frack-Toid US MAIN S/D/T publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 142.79.41.172:28015 is its address.

How is the performance on Frack-Toid US MAIN S/D/T?

Server fps over the last 48 hours: 222 on average, 185 at the lowest. At its peak it held 47,368 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,912 MB. A climbing entity count plus low fps is the lag players report.

Frack-Toid US MAIN S/D/T is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what Frack-Toid US MAIN S/D/T runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Frack-Toid US MAIN S/D/T and is it currently online?

The server is live: Frack-Toid US MAIN S/D/T is online. The reported uptime puts its last restart at about 9 days 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Frack-Toid US MAIN S/D/T?

These tags are published by Frack-Toid US MAIN S/D/T and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Frack-Toid US MAIN S/D/T show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Frack-Toid US MAIN S/D/T: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Frack-Toid US MAIN S/D/T?

Type client.connect 142.79.41.172:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.