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RUST ANALYTICS
LIVE60,639PLY11,646SRV
QUOTE 142.91.102.135:25043 Offline checked 4d ago

Sri Lankan Rust Community | SEA Main | Powered by CyberNex

vanilla
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72%
Rank · 7d ago
#15,145
754 places down
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 278016666
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC6d ago 0 – running 0
Thu 8 Oct, 07:14 UTC6d ago 0 – 0.5 days 0
Tue 6 Oct, 19:15 UTC8d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average115/200+16+15.7%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average21/200−6−23.4%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average4/415−12−74.3%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average44/200+3+6.6%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average7/100−3−30.6%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average38/250+8+25.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

No gather rate is given in the name of Sri Lankan Rust Community | SEA Main | Powered by CyberNex. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

A procedural map of size 6,000 with seed 278016666 runs on Sri Lankan Rust Community | SEA Main | Powered by CyberNex, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

In the top 72% of all ranked servers, Sri Lankan Rust Community | SEA Main | Powered by CyberNex is #15,899 on player hours over the last seven days.

How many players does Sri Lankan Rust Community | SEA Main | Powered by CyberNex have?

At present, Sri Lankan Rust Community | SEA Main | Powered by CyberNex is offline; the last sighting was 4 days 14 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Sri Lankan Rust Community | SEA Main | Powered by CyberNex wipe?

There is no next wipe to predict for Sri Lankan Rust Community | SEA Main | Powered by CyberNex, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 2 hours.

Server Info

Where can Sri Lankan Rust Community | SEA Main | Powered by CyberNex be found?

Its name points to Asia, but Sri Lankan Rust Community | SEA Main | Powered by CyberNex publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 142.91.102.135:25043.

Sri Lankan Rust Community | SEA Main | Powered by CyberNex runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Sri Lankan Rust Community | SEA Main | Powered by CyberNex. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Sri Lankan Rust Community | SEA Main | Powered by CyberNex and is it currently online?

Sri Lankan Rust Community | SEA Main | Powered by CyberNex is down. The last time we saw it was 4 days 14 hours ago. The last 7 full days give 46% uptime, 78 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.

Tags & Filters

How should you interpret the tags on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which Sri Lankan Rust Community | SEA Main | Powered by CyberNex publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

On Rust Analytics, Sri Lankan Rust Community | SEA Main | Powered by CyberNex matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Type client.connect 142.91.102.135:25043 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://cybernex.lk/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.