Skip to the page
RUST ANALYTICS
LIVE67,113PLY11,687SRV
QUOTE 143.105.119.198:28015 Offline checked 31d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
104d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average381/450+56+17.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average315/350+0−0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average325/350+9+2.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average311/350+25+8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250−15−29.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average309/450+58+23.2%

Quick answers

from the figures on this page

Server Rules

How is Neolithic configured in terms of rules and settings?

No gather rate is given in the name of Neolithic. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Neolithic?

Neolithic uses a procedural map, which the game generates.

Player Count

How many players does Neolithic have?

At present, Neolithic is offline; the last sighting was 31 days 11 hours ago.

Wipe Schedule

On what cycle does Neolithic wipe?

No rhythm can be told for Neolithic yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 104 days 14 hours old.

Server Details

What is the server location for Neolithic?

For Neolithic, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 143.105.119.198:28015.

What Rust version is Neolithic running?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Neolithic and is it currently online?

No response from Neolithic. It was last seen 31 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Neolithic?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs155243 (Build): Game build: 155243; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Neolithic publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Neolithic?

On Rust Analytics, Neolithic matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Neolithic?

The console route: start Rust, press F1, enter client.connect 143.105.119.198:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs155243
Build Game build: 155243.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.