RUST: NOT FRIENDLY - Local Development
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,685 top 70%
- Rank · 7d ago
- #16,111 ▼574 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average | 258/2000 | ▼−48−15.6% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average | 141/2000 | ▼−34−19.3% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 103/200 | ▲+3+3.3% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 51/200 | ▼−12−18.6% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average | 29/100 | ▼−3−9.8% |
Quick answers
from the figures on this pageMap and Rules
How is RUST: NOT FRIENDLY - Local Development configured in terms of rules and settings?
No gather rate is given in the name of RUST: NOT FRIENDLY - Local Development. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on RUST: NOT FRIENDLY - Local Development?
A procedural map runs on RUST: NOT FRIENDLY - Local Development, created by the game.
Player Count
Where does RUST: NOT FRIENDLY - Local Development sit in the rankings?
For the last seven days, RUST: NOT FRIENDLY - Local Development holds rank #16,685 on player hours, in the top 70% of all ranked servers.
What is the population on RUST: NOT FRIENDLY - Local Development?
Right now, RUST: NOT FRIENDLY - Local Development is offline; the last sighting was 13 days 16 hours ago.
Wipe Schedule
When does RUST: NOT FRIENDLY - Local Development schedule its wipes?
The record holds too few of RUST: NOT FRIENDLY - Local Development's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 18 hours ago the current world was created.
Server Info
What is the location of RUST: NOT FRIENDLY - Local Development?
For RUST: NOT FRIENDLY - Local Development, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 143.105.151.63:28015.
RUST: NOT FRIENDLY - Local Development is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on RUST: NOT FRIENDLY - Local Development. Joining requires the same protocol on your game, which Steam updates.
How reliable is RUST: NOT FRIENDLY - Local Development and is it currently online?
No response from RUST: NOT FRIENDLY - Local Development. It was last seen 13 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
What is the meaning of the tags on RUST: NOT FRIENDLY - Local Development?
These tags are published by RUST: NOT FRIENDLY - Local Development and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RUST: NOT FRIENDLY - Local Development?
On Rust Analytics, RUST: NOT FRIENDLY - Local Development matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join RUST: NOT FRIENDLY - Local Development?
The console route: start Rust, press F1, enter client.connect 143.105.151.63:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.