RUST Oklahoma - Modded
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72% · #1542 in NA
- Rank · 7d ago
- #13,625 ▼2276 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1488
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 3.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:09 UTC12d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:27 UTC16d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average | 39/175 | ▪+0−0.8% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average | 21/90 | ▲+10+92.4% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 4/1000 | ▪+0+0.0% | |
| 4 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 2/50 | ▲+1+41.2% | |
| 5 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average | 1/50 | ▼−1−52.0% | |
| 6 | Testing GroundsNA · groups of 8+ · monthly · 2 on average | 5/15 | ▲+3+106.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RUST Oklahoma - Modded?
No gather rate is given in the name of RUST Oklahoma - Modded. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RUST Oklahoma - Modded?
RUST Oklahoma - Modded uses a procedural map of size 4,000 with seed 1488, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does RUST Oklahoma - Modded hold in the server rankings?
On seven-day player hours, RUST Oklahoma - Modded sits at #15,901, in the top 72% across ranked servers and #1,542 in North America.
What is the population on RUST Oklahoma - Modded?
0 of 50 slots on RUST Oklahoma - Modded are filled right now. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for RUST Oklahoma - Modded?
The average peak across its recent wipes is 1 players. On the latest wipe, 17 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.
When does RUST Oklahoma - Modded schedule its wipes?
Once a month, at the force wipe, RUST Oklahoma - Modded wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 12 hours. Its tags list a wipe each month.
Server Overview
What is the server location for RUST Oklahoma - Modded?
The NA tag and North America are what RUST Oklahoma - Modded lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 143.109.149.125:28015 is its address.
How is the performance on RUST Oklahoma - Modded?
Average server fps for the last 48 hours is 163; the floor was 131. The entity count reached 92,954, covering buildings, deployables and all else in the world. Up to 3,191 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is RUST Oklahoma - Modded running?
The version in use at RUST Oklahoma - Modded: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RUST Oklahoma - Modded and is it currently online?
RUST Oklahoma - Modded is up. It is taking players now. Its own uptime figure dates the last restart to roughly 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on RUST Oklahoma - Modded?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America, which RUST Oklahoma - Modded publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RUST Oklahoma - Modded appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RUST Oklahoma - Modded: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to RUST Oklahoma - Modded?
The console route: start Rust, press F1, enter client.connect 143.109.149.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptsw,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptsw
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
