Rusty Nails | Weekly Vanilla
Key statistics
the figures behind the quote- Players now
- 0/ 250 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #4,589 top 21%
- Rank · 7d ago
- #6,298 ▲1709 places up
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 7d 15h Thu 22 Oct, 17:54 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 65 player hours, last seven days
- Map
- 4500 Procedural Map · seed 720730683
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 7d 15hThu 22 Oct, 17:54 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 19 Nov, 17:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:54 UTC6d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:55 UTC FW13d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 17:53 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:54 UTC27d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 2 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 231 on average | 20/100 | ▲+7+57.9% | |
| 3 | Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average | 8/100 | ▲+1+10.3% | |
| 4 | Rustoria.co - US MainNA · groups of 16+ · weekly · 221 on average | 29/250 | ▼−10−25.6% | |
| 5 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average | 53/250 | ▲+7+16.1% | |
| 6 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 203 on average | 2/250 | ▼−3−57.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rusty Nails | Weekly Vanilla?
No gather rate is given in the name of Rusty Nails | Weekly Vanilla. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Carbon plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on Rusty Nails | Weekly Vanilla?
A procedural map of size 4,500 with seed 720730683 runs on Rusty Nails | Weekly Vanilla, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Rusty Nails | Weekly Vanilla sit in the rankings?
In the top 21% of all ranked servers, Rusty Nails | Weekly Vanilla is #4,589 on player hours over the last seven days.
What is the population on Rusty Nails | Weekly Vanilla?
0 of 250 slots on Rusty Nails | Weekly Vanilla are filled right now. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 2 players.
Wipe Frequency
How does Rusty Nails | Weekly Vanilla handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 14 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Below half by day 1 is where the crowd fell when it did not hold.
How often does Rusty Nails | Weekly Vanilla wipe?
Rusty Nails | Weekly Vanilla wipes on this rhythm: every other Thursday at 17:54 UTC. The date of its next wipe is Thursday 22 October at 17:54 UTC. This world has been running for 6 days 8 hours. The tags give a weekly wipe.
Server Info
What is the location of Rusty Nails | Weekly Vanilla?
For Rusty Nails | Weekly Vanilla, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 143.223.117.115:28015.
Is Rusty Nails | Weekly Vanilla performing well?
The last 48 hours average 60 server fps, the low being 58. At its peak it held 121,899 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,515 MB. A climbing entity count plus low fps is the lag players report.
Rusty Nails | Weekly Vanilla is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rusty Nails | Weekly Vanilla. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rusty Nails | Weekly Vanilla?
Rusty Nails | Weekly Vanilla is up. It is taking players now. The reported uptime puts its last restart at about 18 hours ago. 7 full days have passed with 99% uptime, 167 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Rusty Nails | Weekly Vanilla?
Published by Rusty Nails | Weekly Vanilla for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rusty Nails | Weekly Vanilla show up in Rust Analytics lists and filters?
On Rust Analytics, Rusty Nails | Weekly Vanilla matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Joining the Server
What is the process to join Rusty Nails | Weekly Vanilla?
Type client.connect 143.223.117.115:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^y,^w,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.