RUSTVILLE
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- #15,970 ▲127 places up
- Last wipe
- 66d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 3565643471
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 196 on average | 205/2000 | ▼−40−16.4% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 193 on average | 125/2000 | ▼−17−11.8% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 70 on average | 76/200 | ▼−25−25.1% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average | 26/100 | ▪+0+0.0% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 52/200 | ▲+3+7.0% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average | 59/100 | ▲+28+88.3% |
Quick answers
from the figures on this pageServer Rules
How is RUSTVILLE configured in terms of rules and settings?
The name of RUSTVILLE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.
What is the current map on RUSTVILLE?
RUSTVILLE uses a procedural map of size 3,500 with seed 3565643471, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does RUSTVILLE hold in the server rankings?
In the top 72% of all ranked servers, RUSTVILLE is #15,843 on player hours over the last seven days.
What is the population on RUSTVILLE?
0 of 30 slots on RUSTVILLE are filled right now. Average players over the last seven days: 0.
Wipe Cycle
How often does RUSTVILLE wipe?
There are too few wipes on record for RUSTVILLE to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 66 days 18 hours old.
Server Info
What is the server location for RUSTVILLE?
For RUSTVILLE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.48.106.186:28025 is its address.
How is the performance on RUSTVILLE?
Server fps over the last 48 hours: 32 on average, 13 at the lowest. At its peak it held 68,707 entities: buildings, deployables and the rest of the world. Up to 6,497 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is RUSTVILLE running?
Rust network protocol 2632 and build 161125 on Windows is what RUSTVILLE runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is RUSTVILLE and is it currently online?
RUSTVILLE is up. It is taking players now. The reported uptime puts its last restart at about 19 days 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on RUSTVILLE?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which RUSTVILLE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RUSTVILLE show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RUSTVILLE: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join RUSTVILLE?
Type client.connect 144.48.106.186:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8
Game
gmrust
mp30
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.