AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #10,277 top 46% · #170 in OC
- Rank · 7d ago
- #4,878 ▼5399 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 12h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 6 max players per team
- Gather rate
- 2x read from the name
- Score
- 5 player hours, last seven days
- Map
- 4500 Procedural Map · seed 194805
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:28 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | OUTBACK AU 3xOC · groups of 6 · 3x · monthly · 1 on average | 2/50 | ▲+1 | |
| 2 | [AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 42 on average | 44/75 | ▼−8−15.4% | |
| 3 | WARBANDITS.GG AU 2X Monthly |Solo/Duo/Trio/Quad|Shared BPs|OC · quad · 2x · monthly · 18 on average | 9/100 | ▼−16−64.7% | |
| 4 | EasyRust 2 | No Decay | MonthlyOC · groups of 6 · monthly · 5 on average | 11/50 | ▲+3+30.1% | |
| 5 | [AU] WizzRust 2x Max 6 | Monthly | No BP Wipes | Wiped 01/10OC · trio · 2x · monthly · 5 on average | 6/100 | ▪+0+7.5% | |
| 6 | [AU] Arsenal 2x Solo/Duo/Trio | Monthly | Shared BP | WIPED 2/1OC · trio · 2x · monthly · 3 on average | 0/100 | ▼−2−100.0% |
Quick answers
from the figures on this pageMap and Rules
How is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards configured in terms of rules and settings?
A gather rate of 2x appears in the name of AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. Group size is capped at 6 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
The map on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is procedural, size 4,500, with seed 194805, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards hold in the server rankings?
In the top 46% of all ranked servers, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is #10,277 on player hours over the last seven days and #170 in Oceania.
How many players does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards have?
0 of 100 slots on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 0 players.
Wipe Cycle
What happens on wipe day at AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards wipe?
A single monthly wipe is what AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 13 days 10 hours old. The tags state monthly wipes.
Server Info
What is the location of AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
The OC tag and Oceania are what AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 144.6.108.165:28050 is its address.
How is the performance on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
The last 48 hours average 145 server fps, the low being 82. At its peak it held 139,725 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,215 MB. A climbing entity count plus low fps is the lag players report.
AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards runs. The protocol has to match for you to join, and Steam applies that update.
Is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards up, and how consistent is its uptime?
Online at this moment: AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards. Its own uptime figure dates the last restart to roughly 10 hours ago. 98% is its uptime for the last 7 full days, 165 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
Published by AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.
AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards matches these lists: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
Type client.connect 144.6.108.165:28050 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,OC,gmrust,cs167781,ts6,^o^z
Game
gmrust
mp100
ts6
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
