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RUST ANALYTICS
LIVE85,469PLY11,684SRV
QUOTE 144.76.112.244:28015 Online checked 11m ago

ai-builder Rust [Test]

vanilla
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#16,709
796 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【南瓜】Build-TestEA · groups of 8+ · 11 on average13/101+10+290.0%
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average263/999+35+15.2%
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average90/999+12+15.1%
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average34/150+7+24.4%
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average39/100+17+77.3%
6AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average64/100+7+12.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ai-builder Rust [Test]?

The name of ai-builder Rust [Test] carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on ai-builder Rust [Test]?

The map on ai-builder Rust [Test] is procedural, size 3,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of ai-builder Rust [Test]?

In the top 72% of all ranked servers, ai-builder Rust [Test] is #15,913 on player hours over the last seven days.

How many players does ai-builder Rust [Test] have?

0 of 50 slots on ai-builder Rust [Test] are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does ai-builder Rust [Test] schedule its wipes?

No rhythm can be told for ai-builder Rust [Test] yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 40 days 19 hours ago the current world was created.

Server Details

Where can ai-builder Rust [Test] be found?

No region is published by ai-builder Rust [Test]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 144.76.112.244:28015.

Is ai-builder Rust [Test] performing well?

The last 48 hours average 226 server fps, the low being 35. The entity count reached 65,525, covering buildings, deployables and all else in the world. Up to 4,515 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is ai-builder Rust [Test] running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on ai-builder Rust [Test]. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ai-builder Rust [Test]?

Online at this moment: ai-builder Rust [Test]. The reported uptime puts its last restart at about 33 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on ai-builder Rust [Test]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it, which ai-builder Rust [Test] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ai-builder Rust [Test] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ai-builder Rust [Test] matches these lists: Rust build and creative servers, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Joining the Server

How can I connect to ai-builder Rust [Test]?

Type client.connect 144.76.112.244:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.