Testserver-Local
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 41/1000 | ▼−45−52.3% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 69/700 | ▼−13−15.6% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 17/650 | ▼−12−42.0% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average | 68/200 | ▼−9−11.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average | 317/700 | ▼−84−20.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Testserver-Local?
The name of Testserver-Local carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Testserver-Local?
Testserver-Local uses a procedural map, which the game generates.
Activity
What is the rank of Testserver-Local?
In the top 72% of all ranked servers, Testserver-Local is #15,913 on player hours over the last seven days.
How full is Testserver-Local?
At present, Testserver-Local is offline; the last sighting was 4 days 19 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Testserver-Local schedule its wipes?
Using the force wipe, Testserver-Local's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 4 days 19 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Overview
What is the server location for Testserver-Local?
No region is published by Testserver-Local. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 145.224.73.164:28015 is its address.
What Rust version is Testserver-Local running?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Testserver-Local. The protocol has to match for you to join, and Steam applies that update.
Is Testserver-Local up, and how consistent is its uptime?
Testserver-Local is down. The last time we saw it was 4 days 19 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Testserver-Local?
These tags are published by Testserver-Local and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Testserver-Local?
These Rust Analytics lists include Testserver-Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
What is the process to join Testserver-Local?
Type client.connect 145.224.73.164:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.