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RUST ANALYTICS
LIVE85,777PLY11,699SRV
QUOTE 145.224.73.164:28015 Offline checked 4d ago

Testserver-Local

monthly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
monthly schedule
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−45−52.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average69/700−13−15.6%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average17/650−12−42.0%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average68/200−9−11.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average317/700−84−20.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Testserver-Local?

The name of Testserver-Local carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Testserver-Local?

Testserver-Local uses a procedural map, which the game generates.

Activity

What is the rank of Testserver-Local?

In the top 72% of all ranked servers, Testserver-Local is #15,913 on player hours over the last seven days.

How full is Testserver-Local?

At present, Testserver-Local is offline; the last sighting was 4 days 19 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Testserver-Local schedule its wipes?

Using the force wipe, Testserver-Local's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 4 days 19 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Overview

What is the server location for Testserver-Local?

No region is published by Testserver-Local. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 145.224.73.164:28015 is its address.

What Rust version is Testserver-Local running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Testserver-Local. The protocol has to match for you to join, and Steam applies that update.

Is Testserver-Local up, and how consistent is its uptime?

Testserver-Local is down. The last time we saw it was 4 days 19 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. 9 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Testserver-Local?

These tags are published by Testserver-Local and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Testserver-Local?

These Rust Analytics lists include Testserver-Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What is the process to join Testserver-Local?

Type client.connect 145.224.73.164:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.