LinuxGSM
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,593 top 60%
- Rank · 7d ago
- #7,219 ▼6374 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 17:11 UTC20d ago | 1 | – | running | 0 |
| Thu 24 Sep, 09:43 UTC20d ago | 1 | – | 0.3 days | 1 |
| Wed 23 Sep, 14:28 UTC21d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 342/375 | ▲+81+31.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 280/300 | ▲+28+11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 348/375 | ▲+25+7.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 280/300 | ▲+46+19.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 43/250 | ▼−3−7.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 283/400 | ▲+76+36.8% |
Quick answers
from the figures on this pageRules & Settings
How is LinuxGSM configured in terms of rules and settings?
No gather rate is given in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on LinuxGSM?
A procedural map runs on LinuxGSM, created by the game.
Player Count
What is the rank of LinuxGSM?
For the last seven days, LinuxGSM holds rank #13,593 on player hours, in the top 60% of all ranked servers.
What is the population on LinuxGSM?
At present, LinuxGSM is offline; the last sighting was 20 days ago.
Wipe Cycle
How does LinuxGSM handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does LinuxGSM schedule its wipes?
LinuxGSM wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 4 hours.
Server Details
What is the server location for LinuxGSM?
No region is published by LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. 145.224.73.57:28015 is its address.
LinuxGSM is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is LinuxGSM and is it currently online?
No response from LinuxGSM. It was last seen 20 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on LinuxGSM?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LinuxGSM?
On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join LinuxGSM?
Type client.connect 145.224.73.57:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.