KZ North Media Classic
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 3 peak 12
- Rank
- #1,883 top 8% · #711 in EU
- Rank · 7d ago
- #1,832 ▼51 places down
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 8h Thu 15 Oct, 14:06 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 517 player hours, last seven days
- Map
- 3700 Procedural Map · seed 251849869
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 67% else halves by day 4
Coming wipes
- 1d 8hThu 15 Oct, 14:06 UTC
- 8d 8hThu 22 Oct, 14:06 UTC
- 15d 8hThu 29 Oct, 14:06 UTC
- 22d 13hThu 5 Nov, 19:00 UTCFW
- 29d 8hThu 12 Nov, 14:06 UTC
- 36d 8hThu 19 Nov, 14:06 UTC
- 43d 8hThu 26 Nov, 14:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:06 UTC5d ago | 12 | – | running | 1 |
| Thu 1 Oct, 17:47 UTC FW12d ago | 13 | held half | 6.8 days | 0 |
| Thu 24 Sep, 13:56 UTC19d ago | 23 | halved by day 4 | 7.2 days | 2 |
| Thu 17 Sep, 14:07 UTC26d ago | 10 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−5−22.3% | |
| 2 | Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average | 6/100 | ▼−9−60.2% | |
| 3 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 228 on average | 11/100 | ▼−18−61.8% | |
| 4 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 205 on average | 1/250 | ▼−3−76.0% | |
| 5 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 174 on average | 161/250 | ▼−70−30.4% | |
| 6 | Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average | 107/200 | ▼−121−53.0% |
Quick answers
from the figures on this pageMap and Rules
How is KZ North Media Classic configured in terms of rules and settings?
No gather rate is given in the name of KZ North Media Classic. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
What is the current map on KZ North Media Classic?
A procedural map of size 3,700 with seed 251849869 runs on KZ North Media Classic, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does KZ North Media Classic sit in the rankings?
On seven-day player hours, KZ North Media Classic sits at #1,883, in the top 8% across ranked servers and #711 in Europe.
How full is KZ North Media Classic?
1 of 100 slots on KZ North Media Classic are filled at the moment. Average players over seven days: 3; peak: 12. At 19:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for KZ North Media Classic?
The average peak across its recent wipes is 16 players. 25 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The crowd fell below half by day 4 when it did not hold.
How often does KZ North Media Classic wipe?
KZ North Media Classic wipes on this rhythm: every Thursday at 14:06 UTC. The date of its next wipe is Thursday 15 October at 14:06 UTC. Its world now is 5 days 15 hours old. Its tags state a wipe every week.
Server Details
Where can KZ North Media Classic be found?
With the EU tag, KZ North Media Classic lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 145.249.248.7:28015.
Is KZ North Media Classic performing well?
The last 48 hours average 50 server fps, the low being 49. At its peak it held 82,299 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,822 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is KZ North Media Classic running?
Rust network protocol 2634 and build 167781 on Windows is what KZ North Media Classic runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is KZ North Media Classic and is it currently online?
KZ North Media Classic is up. It is taking players now. 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on KZ North Media Classic?
Published by KZ North Media Classic for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does KZ North Media Classic show up in Rust Analytics lists and filters?
These Rust Analytics lists include KZ North Media Classic: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to Join
What is the process to join KZ North Media Classic?
Type client.connect 145.249.248.7:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/WnsBFwGmNd.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
