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RUST ANALYTICS
LIVE59,299PLY11,646SRV
QUOTE 146.120.212.156:28015 Offline checked 17d ago

nameserver

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,381
top 61%
Rank · 7d ago
#12,584
1797 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average325/375+64+24.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average271/300+19+7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average351/375+28+8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average267/300+33+14.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average272/400+65+31.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate appears in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Activity

Where does nameserver sit in the rankings?

In the top 61% of all ranked servers, nameserver is #14,381 on player hours over the last seven days.

How many players does nameserver have?

At present, nameserver is offline; the last sighting was 17 days 23 hours ago.

Wipe Schedule

On what cycle does nameserver wipe?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 1 hours old.

Server Overview

What is the location of nameserver?

No region is published by nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.120.212.156:28015.

nameserver runs which version of Rust?

The version in use at nameserver: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nameserver?

No response from nameserver. It was last seen 17 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

nameserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 146.120.212.156:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.