claude-test
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,953 ▲986 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 138/300 | ▲+6+4.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 175/225 | ▼−2−1.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−9−36.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 24/700 | ▼−32−57.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average | 413/1000 | ▲+402+3683.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on claude-test?
No gather rate is given in the name of claude-test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on claude-test?
claude-test uses a procedural map, which the game generates.
Player Count
Where does claude-test sit in the rankings?
For the last seven days, claude-test holds rank #15,967 on player hours, in the top 71% of all ranked servers.
What is the population on claude-test?
At present, claude-test is offline; the last sighting was 11 days 1 hours ago.
Wipe Cycle
On what cycle does claude-test wipe?
The record holds too few of claude-test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 8 hours.
Server Overview
What is the location of claude-test?
No region is published by claude-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.59.45.106:28215.
What Rust version is claude-test running?
The version in use at claude-test: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is claude-test and is it currently online?
Offline at this moment: claude-test. Last seen 11 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on claude-test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which claude-test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does claude-test show up in Rust Analytics lists and filters?
These Rust Analytics lists include claude-test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join claude-test?
The console route: start Rust, press F1, enter client.connect 146.59.45.106:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.