RustRoyale Giant Animation Test
Key statistics
the figures behind the quote- Players now
- 0/ 32 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,892 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 140/300 | ▲+65+87.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+68+56.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 26/1000 | ▼−35−57.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−1−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 57/700 | ▼−2−3.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustRoyale Giant Animation Test?
No gather rate appears in the name of RustRoyale Giant Animation Test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.
Population
Where does RustRoyale Giant Animation Test sit in the rankings?
In the top 72% of all ranked servers, RustRoyale Giant Animation Test is #15,892 on player hours over the last seven days.
How many players does RustRoyale Giant Animation Test have?
Right now, RustRoyale Giant Animation Test is offline; the last sighting was 5 days 9 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RustRoyale Giant Animation Test wipe?
No rhythm can be told for RustRoyale Giant Animation Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 12 hours.
Server Details
Where can RustRoyale Giant Animation Test be found?
For RustRoyale Giant Animation Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 146.70.211.107:28125.
RustRoyale Giant Animation Test runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Giant Animation Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustRoyale Giant Animation Test and is it currently online?
RustRoyale Giant Animation Test is down. The last time we saw it was 5 days 9 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. 9 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustRoyale Giant Animation Test?
These tags are published by RustRoyale Giant Animation Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): It holds 32 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustRoyale Giant Animation Test?
These Rust Analytics lists include RustRoyale Giant Animation Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join RustRoyale Giant Animation Test?
The console route: start Rust, press F1, enter client.connect 146.70.211.107:28125. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp32
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.