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RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 147.124.213.50:28015 Online checked 12m ago

Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1

biweekly wipes vanilla
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,657
top 30%
Rank · 7d ago
#4,932
1725 places down
Last wipe
12d ago
biweekly schedule
Next wipe
2d 9h
Fri 16 Oct, 14:13 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
21
player hours, last seven days
Map
4000
Procedural Map · seed 1932497214
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 14:13 UTCin 2d 9h

Its biweekly schedule tag · low confidence

usual gap
0.8 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 2d 9hFri 16 Oct, 14:13 UTC
  2. 16d 9hFri 30 Oct, 14:13 UTC
  3. 22d 13hThu 5 Nov, 19:00 UTCFW
  4. 30d 9hFri 13 Nov, 14:13 UTC
  5. 44d 9hFri 27 Nov, 14:13 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:13 UTC11d ago 1 – running 0
Thu 1 Oct, 19:38 UTC FW12d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 201 on average21/200−15−41.0%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 96 on average9/200−7−42.2%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 72 on average86/200+41+92.5%
4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average23/200−5−16.6%
5ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 41 on average22/200+13+137.8%
6Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average7/100+1+16.7%

Quick answers

from the figures on this page

Server Rules

How is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 configured in terms of rules and settings?

No gather rate appears in the name of Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

A procedural map of size 4,000 with seed 1932497214 runs on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 hold in the server rankings?

In the top 30% of all ranked servers, Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 is #6,657 on player hours over the last seven days.

What is the population on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

On Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 wipe?

Its tag guides the prediction, as Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 has too few wipes on record to confirm its schedule. The date of its next wipe is Friday 16 October at 14:13 UTC. This world has been running for 12 days 9 hours. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the server location for Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

For Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 147.124.213.50:28015 is its address.

Is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 performing well?

The last 48 hours average 27 server fps, the low being 13. 96,186 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,294 MB. What players feel as lag is low fps together with a rising entity count.

Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 is on which Rust version?

The version in use at Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 and is it currently online?

Online at this moment: Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1. 11 days 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

Published by Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

On Rust Analytics, Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1 matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Misery & Co. | Solo Duo Trio | Bi-Weekly | Wiped 10/1?

Type client.connect 147.124.213.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/9c9UWendc.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.