Skip to the page
RUST ANALYTICS
LIVE43,636PLY11,486SRV
QUOTE 147.189.168.112:27191 Online checked 10m ago

Micro Wasteland COMING SOON

Players · last
0/ 24
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 24
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,890
top 67%
Rank · 7d ago
#7,735
7155 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Custom Map · seed 484554513
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:20 UTC12d ago 1 – running 0
Sun 27 Sep, 19:47 UTC17d ago 1 held half 4.3 days 1
Wed 16 Sep, 20:59 UTC28d ago 1 halved by day 2 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average193/225+40+25.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average111/200+11+10.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average461/500+47+11.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average111/200−1−1.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250−7−24.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average128/175+17+15.0%

Quick answers

from the figures on this page

Server Rules

How is Micro Wasteland COMING SOON configured in terms of rules and settings?

No gather rate is given in the name of Micro Wasteland COMING SOON. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Micro Wasteland COMING SOON?

A procedural map of size 2,000 with seed 484554513 runs on Micro Wasteland COMING SOON, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What position does Micro Wasteland COMING SOON hold in the server rankings?

For the last seven days, Micro Wasteland COMING SOON holds rank #14,890 on player hours, in the top 67% of all ranked servers.

How full is Micro Wasteland COMING SOON?

0 of 24 slots on Micro Wasteland COMING SOON are filled at the moment. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

What can you expect on wipe day for Micro Wasteland COMING SOON?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.

When does Micro Wasteland COMING SOON schedule its wipes?

No next wipe can be predicted for Micro Wasteland COMING SOON: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 22 hours.

Server Info

What is the server location for Micro Wasteland COMING SOON?

For Micro Wasteland COMING SOON, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 147.189.168.112:27191.

Is Micro Wasteland COMING SOON performing well?

Server fps over the last 48 hours: 58 on average, 43 at the lowest. At its peak it held 27,109 entities: buildings, deployables and the rest of the world. Up to 2,210 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Micro Wasteland COMING SOON running?

The build is Rust network protocol 2634 and build 166569 on Linux, running on Micro Wasteland COMING SOON. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Micro Wasteland COMING SOON?

The server is live: Micro Wasteland COMING SOON is online. Its own uptime figure dates the last restart to roughly 12 days 20 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

How should you interpret the tags on Micro Wasteland COMING SOON?

These tags are published by Micro Wasteland COMING SOON and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): Slot count: 24; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166569 (Build): It runs build 166569; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Micro Wasteland COMING SOON appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Micro Wasteland COMING SOON matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Micro Wasteland COMING SOON?

The console route: start Rust, press F1, enter client.connect 147.189.168.112:27191. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp24
Max players Slot count: 24.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166569
Build It runs build 166569.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.