ZapX Rust Test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,917 top 69%
- Rank · 7d ago
- #16,539 ▲622 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 343/450 | ▲+82+31.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 302/350 | ▲+50+20.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 350/350 | ▲+27+8.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 287/350 | ▲+53+22.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 | ▼−1−2.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 304/450 | ▲+97+47.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ZapX Rust Test?
No gather rate appears in the name of ZapX Rust Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ZapX Rust Test?
ZapX Rust Test uses a procedural map, which the game generates.
Activity
Where does ZapX Rust Test sit in the rankings?
For the last seven days, ZapX Rust Test holds rank #15,917 on player hours, in the top 69% of all ranked servers.
What is the population on ZapX Rust Test?
Right now, ZapX Rust Test is offline; the last sighting was 12 days 13 hours ago.
Wipe Schedule
When does ZapX Rust Test schedule its wipes?
No rhythm can be told for ZapX Rust Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 14 hours ago the current world was created.
Server Details
What is the server location for ZapX Rust Test?
There is no region published for ZapX Rust Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 147.189.171.132:28015 is its address.
What Rust version is ZapX Rust Test running?
Rust network protocol 2634 and build 166586 on Linux is what ZapX Rust Test runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is ZapX Rust Test and is it currently online?
ZapX Rust Test is down. The last time we saw it was 12 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
What is the meaning of the tags on ZapX Rust Test?
Published by ZapX Rust Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does ZapX Rust Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include ZapX Rust Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join ZapX Rust Test?
Type client.connect 147.189.171.132:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.