Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 141/200 | ▼−11−7.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 70/200 | ▼−48−40.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 349/375 | ▲+108+45.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 94/200 | ▲+2+2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 14/250 | ▲+2+17.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 22/100 | ▼−71−76.3% |
Quick answers
from the figures on this pageServer Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,900 on player hours, in the top 72% of all ranked servers.
How full is Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Name of Server as Shown on the Client Server List wipe?
There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 22 hours.
Server Overview
What is the server location for Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 147.235.197.88:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 28 hours ago. For the last 1 full day, 2 of 24 hours were live. That is 8% uptime. 13 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Name of Server as Shown on the Client Server List?
Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Name of Server as Shown on the Client Server List?
Type client.connect 147.235.197.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.