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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 147.79.78.133:28099 Offline checked 1h ago

RustProMapGen

moddedoxide
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
resets
19 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0000:0005:0022:0023:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:29 UTC1h ago – – – 0
Wed 14 Oct, 04:58 UTC1h ago – – – 0
Tue 13 Oct, 23:38 UTC7h ago – – – 0
Tue 13 Oct, 22:33 UTC8h ago – – – 0
Tue 13 Oct, 05:24 UTC1d ago – – – 0
Tue 13 Oct, 00:28 UTC1d ago – – – 0
Mon 12 Oct, 23:28 UTC1d ago – – – 0
Sun 11 Oct, 19:19 UTC2d ago – – – 0
Sun 11 Oct, 08:18 UTC2d ago – – – 0
Sat 10 Oct, 06:19 UTC4d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average48/100−4−8.0%
2EU Hub 01EU · groups of 1000+ · 14 on average60/3300+32+115.6%
3My Untitled Rust Servergroups of 8+ · 1 on average2/10+1
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5FarEast Классика Для НовичковEU · groups of 8+ · weekly · 165 on average67/500−84−55.6%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average86/100−1−1.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustProMapGen?

The name of RustProMapGen carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustProMapGen?

The game generates the procedural map on RustProMapGen.

Player Count

What is the rank of RustProMapGen?

In the top 71% of all ranked servers, RustProMapGen is #15,961 on player hours over the last seven days.

What is the population on RustProMapGen?

At present, RustProMapGen is offline; the last sighting was 1 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does RustProMapGen wipe?

A new world every few hours is what RustProMapGen does. None of those resets is a wipe, and no wipe schedule is kept.

Server Info

What is the server location for RustProMapGen?

For RustProMapGen, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 147.79.78.133:28099 is its address.

What Rust version is RustProMapGen running?

The version in use at RustProMapGen: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustProMapGen?

RustProMapGen is down. The last time we saw it was 1 hours ago. 7 full days have passed with 11% uptime, 19 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on RustProMapGen?

These tags are published by RustProMapGen and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustProMapGen?

The following Rust Analytics lists feature RustProMapGen: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join RustProMapGen?

The console route: start Rust, press F1, enter client.connect 147.79.78.133:28099. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.