Skip to the page
RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 147.93.162.6:28415 Online checked 15m ago

[DE]GK-PVE

monthly wipes vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,968
top 27%
Rank · 7d ago
#10,237
4269 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
30
player hours, last seven days
Map
5000
Procedural Map · seed 11026429
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct6 Oct9 Oct11 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

usual gap
1.1 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:07 UTC11d ago 2 – running 0
Thu 1 Oct, 20:10 UTC FW12d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average51/1000−46−47.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−19−59.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average48/700−75−61.0%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 68 on average36/200−24−39.7%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average13/650−13−49.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average14/1000+3+24.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [DE]GK-PVE?

The name of [DE]GK-PVE carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is disabled.

What is the current map on [DE]GK-PVE?

A procedural map of size 5,000 with seed 11026429 runs on [DE]GK-PVE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [DE]GK-PVE sit in the rankings?

For the last seven days, [DE]GK-PVE holds rank #5,968 on player hours, in the top 27% of all ranked servers.

How many players does [DE]GK-PVE have?

On [DE]GK-PVE, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How does [DE]GK-PVE handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd reached its peak.

On what cycle does [DE]GK-PVE wipe?

The only wipe at [DE]GK-PVE is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 11 days 13 hours. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of [DE]GK-PVE?

For [DE]GK-PVE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 147.93.162.6:28415 is its address.

How is the performance on [DE]GK-PVE?

The last 48 hours average 58 server fps, the low being 10. At its peak it held 144,744 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,910 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [DE]GK-PVE running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [DE]GK-PVE. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [DE]GK-PVE?

[DE]GK-PVE is up. It is taking players now. The reported uptime puts its last restart at about 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [DE]GK-PVE?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which [DE]GK-PVE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[DE]GK-PVE appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [DE]GK-PVE: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [DE]GK-PVE?

Type client.connect 147.93.162.6:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/bbRfvddzbG.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.