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RUST ANALYTICS
LIVE96,604PLY11,672SRV
QUOTE 148.251.232.50:28010 Online EU checked 12m ago

[EU/GER] Alpha Island PvE

monthly wipes vanillamoddedcarbonpve
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 3
Rank
#5,104
top 23% · #1649 in EU
Rank · 7d ago
#4,424
680 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
47
player hours, last seven days
Map
4250
Procedural Map · seed 606762838
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 2h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 21d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 70 on average78/200−23−23.1%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average89/150+10+12.1%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average29/100−16−35.4%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 29 on average32/200−1−2.8%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average39/100−10−19.9%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average31/200−17−35.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [EU/GER] Alpha Island PvE?

The name of [EU/GER] Alpha Island PvE carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on [EU/GER] Alpha Island PvE?

A procedural map of size 4,250 with seed 606762838 runs on [EU/GER] Alpha Island PvE, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does [EU/GER] Alpha Island PvE hold in the server rankings?

On seven-day player hours, [EU/GER] Alpha Island PvE sits at #5,104, in the top 23% across ranked servers and #1,649 in Europe.

How full is [EU/GER] Alpha Island PvE?

On [EU/GER] Alpha Island PvE, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 3 at its highest. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

How does [EU/GER] Alpha Island PvE handle wipe day?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.

On what cycle does [EU/GER] Alpha Island PvE wipe?

Once a month, at the force wipe, [EU/GER] Alpha Island PvE wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 22 hours. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [EU/GER] Alpha Island PvE?

In Europe, [EU/GER] Alpha Island PvE lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 148.251.232.50:28010.

How is the performance on [EU/GER] Alpha Island PvE?

Server fps over the last 48 hours: 25 on average, 5 at the lowest. At its peak it held 107,639 entities: buildings, deployables and the rest of the world. Up to 4,768 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[EU/GER] Alpha Island PvE runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [EU/GER] Alpha Island PvE. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU/GER] Alpha Island PvE up, and how consistent is its uptime?

The server is live: [EU/GER] Alpha Island PvE is online. The reported uptime puts its last restart at about 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU/GER] Alpha Island PvE?

These tags are published by [EU/GER] Alpha Island PvE and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [EU/GER] Alpha Island PvE?

The following Rust Analytics lists feature [EU/GER] Alpha Island PvE: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [EU/GER] Alpha Island PvE?

Type client.connect 148.251.232.50:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/WAn72f8aDf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^m,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.