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RUST ANALYTICS
LIVE93,003PLY11,784SRV
QUOTE 64.40.9.219:28017 Online EU checked 9m ago

[PvE] Relic Europe | No Killing | No Raiding | No Decay

monthly wipes moddedoxidepve
Players · last
37/ 200
−4−10.5%24h
18% full
Day range 10 45
7-day avg 28 peak 53
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
37/ 200
18% full
Change · 24h
−4
−10.5% from 41
7-day average
28
peak 53
Rank
#646
top 3% · #270 in EU
Rank · 7d ago
#677
31 places up
Last wipe
11d ago
monthly schedule
Next wipe
23d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
30 max
players per team
Gather rate
–
no rate in the name
Score
4,656
player hours, last seven days
Map
4500
Procedural Map · seed 1722427781
First seen
13 Sep 2026
eu.relicpve.com

Players

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 52 players.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 1h

The force wipe · high confidence

wipe-day peak
64
players, last three wipes

Coming wipes

  1. 23d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 64, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW11d ago 64 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average100/200−24−19.6%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average82/150−21−20.5%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average44/100−12−21.3%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average43/200−1−1.3%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 31 on average37/100−26−41.0%
6[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 27 on average31/140−3−8.8%

Quick answers

from the figures on this page

Map and Rules

How is [PvE] Relic Europe | No Killing | No Raiding | No Decay configured in terms of rules and settings?

No gather rate is given in the name of [PvE] Relic Europe | No Killing | No Raiding | No Decay. Group size is capped at 30 players. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

The map on [PvE] Relic Europe | No Killing | No Raiding | No Decay is procedural, size 4,500, with seed 1722427781, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit in the rankings?

In the top 3% of all ranked servers, [PvE] Relic Europe | No Killing | No Raiding | No Decay is #646 on player hours over the last seven days and #270 in Europe.

How many players does [PvE] Relic Europe | No Killing | No Raiding | No Decay have?

On [PvE] Relic Europe | No Killing | No Raiding | No Decay, 37 players are in now, out of 200 slots. The mean over the last seven days is 28 players, reaching 53 at its highest. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 50 players.

Wipe Frequency

What can you expect on wipe day for [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Recent wipes at this server drew an average peak of 64 players. 2 hours after the latest wipe, the crowd reached its peak.

When does [PvE] Relic Europe | No Killing | No Raiding | No Decay schedule its wipes?

A single monthly wipe is what [PvE] Relic Europe | No Killing | No Raiding | No Decay runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 11 days 23 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the server location for [PvE] Relic Europe | No Killing | No Raiding | No Decay?

With the EU tag, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.9.219:28017 is its address.

What is the performance like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Server fps over the last 48 hours: 63 on average, 32 at the lowest. 231,780 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 10,439 MB. What players feel as lag is low fps together with a rising entity count.

[PvE] Relic Europe | No Killing | No Raiding | No Decay is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on [PvE] Relic Europe | No Killing | No Raiding | No Decay. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Online at this moment: [PvE] Relic Europe | No Killing | No Raiding | No Decay. 35 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Published by [PvE] Relic Europe | No Killing | No Raiding | No Decay for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): This server runs roleplay; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [PvE] Relic Europe | No Killing | No Raiding | No Decay?

3 other servers we track publish a relicpve.com hostname, as does [PvE] Relic Europe | No Killing | No Raiding | No Decay, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature [PvE] Relic Europe | No Killing | No Raiding | No Decay?

On Rust Analytics, [PvE] Relic Europe | No Killing | No Raiding | No Decay matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

How to Join

What is the process to join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Type client.connect 64.40.9.219:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://relicpve.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^r,EU,^p,gmrust,cs167398,ts30,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts30
Group limit 30 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.