[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Key statistics
the figures behind the quote- Players now
- 3/ 100 3% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #10,676 top 45% · #1371 in NA
- Rank · 7d ago
- #1,603 ▼9073 places down
- Last wipe
- 40d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 30 max players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 evo.relicpve.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:28 UTC19d ago | 9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 68/200 | ▼−3−4.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 48/200 | ▼−16−25.5% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average | 57/100 | ▼−14−20.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 37/100 | ▼−8−17.3% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 44/150 | ▼−9−17.0% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average | 21/420 | ▼−15−42.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate is given in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. Group size is capped at 30 players. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is procedural, size 4,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Activity
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?
On seven-day player hours, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sits at #10,676, in the top 45% across ranked servers and #1,371 in North America.
How full is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Right now, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline; the last sighting was 12 days 1 hours ago.
Wipe Frequency
What happens on wipe day at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Recent wipes at this server drew an average peak of 9 players. 5 hours after the latest wipe, the crowd reached its peak.
How often does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?
The only wipe at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 40 days old. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The NA tag and North America are what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.119:28027.
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs which version of Rust?
The version in use at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing up, and how consistent is its uptime?
No response from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. It was last seen 12 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Slot count: 100; ts30 (Group limit): Teams take no more than 30; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
Who manages [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The same operator most likely runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and the 3 other servers we track that publish a relicpve.com hostname.
On Rust Analytics, which lists and filters feature [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The following Rust Analytics lists feature [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
How can I connect to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Type client.connect 66.51.99.119:28027 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://relicpve.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z
Game
gmvanilla
mp100
ts30
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
