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RUST ANALYTICS
LIVE78,183PLY11,718SRV
QUOTE 148.251.237.60:28025 Online checked 8m ago

YoungHunters

duo moddedoxide
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
101d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #383 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TRAVELER DUO [MAX 2] Wipe 09.10EU · duo · weekly · 31 on average17/100+6+47.8%
2【独行侠】5倍|10.9新档|单双人|爆枪|月清蓝图EA · duo · weekly · 26 on average28/200−5−15.4%
3DUO | ПАЛЯНИЦЯ | FULL WIPE 08.10 | UA | EU | UKRAINEEU · duo · weekly · 18 on average19/100+4+30.3%
4TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 09.10EU · duo · weekly · 5 on average2/100−2−51.0%
5非肝帝勿入|10月2日|2倍|半月清|萌新特色EA · duo · biweekly · 5 on average2/100+2
6404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 09.10EU · duo · monthly · 4 on average2/550+0+4.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on YoungHunters?

No gather rate is given in the name of YoungHunters. The group limit is 2 players, set via duo. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on YoungHunters?

A procedural map of size 3,000 with seed 12345 runs on YoungHunters, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does YoungHunters sit in the rankings?

For the last seven days, YoungHunters holds rank #15,892 on player hours, in the top 72% of all ranked servers. Among servers in duo, it stands at #383.

How many players does YoungHunters have?

0 of 30 slots on YoungHunters are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How often does YoungHunters wipe?

The record holds too few of YoungHunters's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 101 days 18 hours.

Server Info

What is the location of YoungHunters?

For YoungHunters, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 148.251.237.60:28025.

How is the performance on YoungHunters?

The last 48 hours average 116 server fps, the low being 107. The entity count reached 46,482, covering buildings, deployables and all else in the world. Memory use peaked at 3,769 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is YoungHunters running?

The version in use at YoungHunters: Rust network protocol 2631 and build 156658, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is YoungHunters and is it currently online?

YoungHunters is up. It is taking players now. The reported uptime puts its last restart at about 13 days 3 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on YoungHunters?

Published by YoungHunters for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts2 (Group limit): Team size caps at 2; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs156658 (Build): Build 156658; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does YoungHunters show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature YoungHunters: Duo Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

How to Join

How can I connect to YoungHunters?

The console route: start Rust, press F1, enter client.connect 148.251.237.60:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts2
Group limit Team size caps at 2.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs156658
Build Build 156658.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.