C4's Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #6,138 top 27%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 28 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC5h ago | – | – | – | 1 |
| Mon 12 Oct, 22:21 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 21:37 UTC1d ago | – | – | – | 1 |
| Sat 10 Oct, 04:10 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 03:44 UTC3d ago | 1 | – | 2.7 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 58/100 | ▲+8+17.1% | |
| 2 | Gridicated 1 Grid Servergroups of 8+ · 1 on average | 5/50 | ▲+5 | |
| 3 | FarEast Классика Для НовичковEU · groups of 8+ · weekly · 202 on average | 110/500 | ▼−41−27.2% | |
| 4 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 94/100 | ▲+14+17.4% | |
| 5 | Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average | 76/100 | ▪+0+0.2% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average | 77/100 | ▲+5+7.4% |
Quick answers
from the figures on this pageMap and Rules
How is C4's Test Server configured in terms of rules and settings?
The name of C4's Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Which map is played on C4's Test Server?
C4's Test Server uses a procedural map, which the game generates.
Population
What position does C4's Test Server hold in the server rankings?
In the top 27% of all ranked servers, C4's Test Server is #6,138 on player hours over the last seven days.
What is the population on C4's Test Server?
Right now, C4's Test Server is offline; the last sighting was 3 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Cycle
When does C4's Test Server schedule its wipes?
No wipe schedule exists for C4's Test Server: it makes a new world every few hours. Those resets are not wipes.
Server Details
What is the location of C4's Test Server?
There is no region published for C4's Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 148.63.157.93:28015.
C4's Test Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on C4's Test Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of C4's Test Server?
Offline at this moment: C4's Test Server. Last seen 3 hours ago. 17% is its uptime for the last 4 full days, 16 of 96 hours. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
What is the meaning of the tags on C4's Test Server?
Published by C4's Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does C4's Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature C4's Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to C4's Test Server?
The console route: start Rust, press F1, enter client.connect 148.63.157.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.