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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 149.143.77.47:10026 Offline checked 15d ago

Local TwoSix

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,546
top 61%
Rank · 7d ago
#10,738
3808 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average243/275+3+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+57+30.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average328/350−74−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average220/250+58+35.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250−7−13.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average198/275+35+21.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Local TwoSix?

No gather rate appears in the name of Local TwoSix. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Local TwoSix?

A procedural map runs on Local TwoSix, created by the game.

Population

What is the rank of Local TwoSix?

In the top 61% of all ranked servers, Local TwoSix is #14,546 on player hours over the last seven days.

What is the population on Local TwoSix?

Right now, Local TwoSix is offline; the last sighting was 15 days 1 hours ago.

Wipe Frequency

When does Local TwoSix schedule its wipes?

The record holds too few of Local TwoSix's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 22 days 10 hours ago the current world was created.

Server Details

What is the server location for Local TwoSix?

There is no region published for Local TwoSix. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 149.143.77.47:10026.

What Rust version is Local TwoSix running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Local TwoSix. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Local TwoSix and is it currently online?

No response from Local TwoSix. It was last seen 15 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Local TwoSix?

Published by Local TwoSix for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Local TwoSix appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Local TwoSix: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Local TwoSix?

The console route: start Rust, press F1, enter client.connect 149.143.77.47:10026. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.