Skip to the page
RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 149.202.88.156:1337 Online EU checked 9m ago

Deadlock Vanilla! Linux Players Welcome

monthly wipes vanillacarbon
Players · last
1/ 50
−1−50.0%24h
2% full
Day range 0 4
7-day avg 2 peak 10
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
−1
−50.0% from 2
7-day average
2
peak 10
Rank
#2,128
top 10% · #803 in EU
Rank · 7d ago
#2,146
18 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
406
player hours, last seven days
Map
3000
Procedural Map · seed 618656864
First seen
13 Sep 2026
vanilla.deadlock.com

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 5h

The force wipe · high confidence

wipe-day peak
8
players, last three wipes

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW12d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+0−0.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average376/400−14−3.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average335/375−61−15.4%
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/400+42+15.1%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 263 on average295/340+2+0.7%
6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 229 on average232/600−59−20.2%

Quick answers

from the figures on this page

Map and Rules

How is Deadlock Vanilla! Linux Players Welcome configured in terms of rules and settings?

No gather rate appears in the name of Deadlock Vanilla! Linux Players Welcome. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Plugin count: Carbon. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Deadlock Vanilla! Linux Players Welcome?

The map on Deadlock Vanilla! Linux Players Welcome is procedural, size 3,000, with seed 618656864, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Deadlock Vanilla! Linux Players Welcome hold in the server rankings?

In the top 10% of all ranked servers, Deadlock Vanilla! Linux Players Welcome is #2,128 on player hours over the last seven days and #803 in Europe.

What is the population on Deadlock Vanilla! Linux Players Welcome?

1 of 50 slots on Deadlock Vanilla! Linux Players Welcome are filled at the moment. The seven-day average is 2 players, with a peak of 10. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 4 players.

Wipe Frequency

How does Deadlock Vanilla! Linux Players Welcome handle wipe day?

An average of 8 players marked the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd reached its peak.

When does Deadlock Vanilla! Linux Players Welcome schedule its wipes?

A single monthly wipe is what Deadlock Vanilla! Linux Players Welcome runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 18 hours old. The tags state monthly wipes.

Server Info

Where can Deadlock Vanilla! Linux Players Welcome be found?

With the EU tag, Deadlock Vanilla! Linux Players Welcome lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 149.202.88.156:1337.

What is the performance like on Deadlock Vanilla! Linux Players Welcome?

Average server fps for the last 48 hours is 30; the floor was 26. 56,514 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,368 MB. Low fps and growing entities are the source of felt lag.

Deadlock Vanilla! Linux Players Welcome runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Deadlock Vanilla! Linux Players Welcome runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Deadlock Vanilla! Linux Players Welcome?

The server is live: Deadlock Vanilla! Linux Players Welcome is online. 8 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Deadlock Vanilla! Linux Players Welcome?

These tags are published by Deadlock Vanilla! Linux Players Welcome and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Who operates Deadlock Vanilla! Linux Players Welcome?

The same operator most likely runs Deadlock Vanilla! Linux Players Welcome and the 1 other server we track that publishes a deadlock.com hostname.

On Rust Analytics, which lists and filters feature Deadlock Vanilla! Linux Players Welcome?

The following Rust Analytics lists feature Deadlock Vanilla! Linux Players Welcome: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Deadlock Vanilla! Linux Players Welcome?

The console route: start Rust, press F1, enter client.connect 149.202.88.156:1337. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.