Deadlock Vanilla! Linux Players Welcome
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▼−1 −50.0% from 2
- 7-day average
- 2 peak 10
- Rank
- #2,128 top 10% · #803 in EU
- Rank · 7d ago
- #2,146 ▲18 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 406 player hours, last seven days
- Map
- 3000 Procedural Map · seed 618656864
- First seen
- 13 Sep 2026 vanilla.deadlock.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW12d ago | 8 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 560/600 | ▪+0−0.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 376/400 | ▼−14−3.7% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 335/375 | ▼−61−15.4% | |
| 4 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/400 | ▲+42+15.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 263 on average | 295/340 | ▲+2+0.7% | |
| 6 | Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 229 on average | 232/600 | ▼−59−20.2% |
Quick answers
from the figures on this pageMap and Rules
How is Deadlock Vanilla! Linux Players Welcome configured in terms of rules and settings?
No gather rate appears in the name of Deadlock Vanilla! Linux Players Welcome. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Plugin count: Carbon. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Deadlock Vanilla! Linux Players Welcome?
The map on Deadlock Vanilla! Linux Players Welcome is procedural, size 3,000, with seed 618656864, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Deadlock Vanilla! Linux Players Welcome hold in the server rankings?
In the top 10% of all ranked servers, Deadlock Vanilla! Linux Players Welcome is #2,128 on player hours over the last seven days and #803 in Europe.
What is the population on Deadlock Vanilla! Linux Players Welcome?
1 of 50 slots on Deadlock Vanilla! Linux Players Welcome are filled at the moment. The seven-day average is 2 players, with a peak of 10. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 4 players.
Wipe Frequency
How does Deadlock Vanilla! Linux Players Welcome handle wipe day?
An average of 8 players marked the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd reached its peak.
When does Deadlock Vanilla! Linux Players Welcome schedule its wipes?
A single monthly wipe is what Deadlock Vanilla! Linux Players Welcome runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 18 hours old. The tags state monthly wipes.
Server Info
Where can Deadlock Vanilla! Linux Players Welcome be found?
With the EU tag, Deadlock Vanilla! Linux Players Welcome lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 149.202.88.156:1337.
What is the performance like on Deadlock Vanilla! Linux Players Welcome?
Average server fps for the last 48 hours is 30; the floor was 26. 56,514 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,368 MB. Low fps and growing entities are the source of felt lag.
Deadlock Vanilla! Linux Players Welcome runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what Deadlock Vanilla! Linux Players Welcome runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Deadlock Vanilla! Linux Players Welcome?
The server is live: Deadlock Vanilla! Linux Players Welcome is online. 8 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Deadlock Vanilla! Linux Players Welcome?
These tags are published by Deadlock Vanilla! Linux Players Welcome and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Who operates Deadlock Vanilla! Linux Players Welcome?
The same operator most likely runs Deadlock Vanilla! Linux Players Welcome and the 1 other server we track that publishes a deadlock.com hostname.
On Rust Analytics, which lists and filters feature Deadlock Vanilla! Linux Players Welcome?
The following Rust Analytics lists feature Deadlock Vanilla! Linux Players Welcome: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Deadlock Vanilla! Linux Players Welcome?
The console route: start Rust, press F1, enter client.connect 149.202.88.156:1337. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
