roleplay
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,386 top 60%
- Rank · 7d ago
- #11,661 ▼2725 places down
- Last wipe
- 39d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 29/1000 | ▼−40−57.9% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−13−53.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 30/700 | ▼−68−69.3% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 69 on average | 28/200 | ▼−22−44.2% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 13/650 | ▼−3−19.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average | 6/1000 | ▼−2−24.2% |
Quick answers
from the figures on this pageRules & Settings
How is roleplay configured in terms of rules and settings?
No gather rate is given in the name of roleplay. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on roleplay?
A procedural map runs on roleplay, created by the game.
Player Count
Where does roleplay sit in the rankings?
In the top 60% of all ranked servers, roleplay is #14,386 on player hours over the last seven days.
What is the population on roleplay?
Right now, roleplay is offline; the last sighting was 13 days 16 hours ago.
Wipe Schedule
How often does roleplay wipe?
Using the force wipe, roleplay's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 39 days 18 hours old. Its tags list a wipe each month.
Server Info
What is the server location for roleplay?
There is no region published for roleplay. Rust Analytics reports the location a server claims, not the machine's actual location. 149.249.107.76:28015 is its address.
roleplay is on which Rust version?
Rust network protocol 2633 and build 162929 on Windows is what roleplay runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of roleplay?
roleplay is down. The last time we saw it was 13 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on roleplay?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which roleplay publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does roleplay show up in Rust Analytics lists and filters?
These Rust Analytics lists include roleplay: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What is the process to join roleplay?
The console route: start Rust, press F1, enter client.connect 149.249.107.76:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8
Game
gmvanilla
mp2
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.