Rust: City of Tarkov [MAIN]
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #3,456 top 16% · #616 in NA
- Rank · 7d ago
- #3,399 ▼57 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 10h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 144 player hours, last seven days
- Map
- 6000 Tarkov City · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW13d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on average | 77/150 | ▲+29+60.4% | |
| 2 | Rustoria.co - US Low PopNA · groups of 6 · monthly · 90 on average | 60/100 | ▲+18+43.1% | |
| 3 | Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average | 2/100 | ▪+0−7.7% | |
| 4 | RaidLands - NA Monthly | 2x | No BP Wipe & Shared BP | Just WipNA · groups of 6 · 2x · monthly · 2 on average | 0/700 | ▪+0 | |
| 5 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average | 16/175 | ▲+3+26.3% | |
| 6 | Rusty Moose |US Mini|NA · groups of 5 · weekly · 48 on average | 3/150 | ▼−3−48.6% |
Quick answers
from the figures on this pageRules & Settings
How is Rust: City of Tarkov [MAIN] configured in terms of rules and settings?
No gather rate appears in the name of Rust: City of Tarkov [MAIN]. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
Which map is played on Rust: City of Tarkov [MAIN]?
Rust: City of Tarkov [MAIN] uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Tarkov City.
Player Count
Where does Rust: City of Tarkov [MAIN] sit in the rankings?
In the top 16% of all ranked servers, Rust: City of Tarkov [MAIN] is #3,456 on player hours over the last seven days and #616 in North America.
How many players does Rust: City of Tarkov [MAIN] have?
0 of 50 slots on Rust: City of Tarkov [MAIN] are filled at the moment. The mean over the last seven days is 1 players, reaching 3 at its highest. At 18:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
What happens on wipe day at Rust: City of Tarkov [MAIN]?
The average peak across its recent wipes is 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
How often does Rust: City of Tarkov [MAIN] wipe?
A single monthly wipe is what Rust: City of Tarkov [MAIN] runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 14 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the server location for Rust: City of Tarkov [MAIN]?
With the NA tag, Rust: City of Tarkov [MAIN] lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.204.143.189:28015.
What is the performance like on Rust: City of Tarkov [MAIN]?
Average server fps for the last 48 hours is 58; the floor was 23. 247,765 entities is the maximum carried: buildings, deployables and everything else. Up to 4,475 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Rust: City of Tarkov [MAIN] runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust: City of Tarkov [MAIN]. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust: City of Tarkov [MAIN]?
The server is live: Rust: City of Tarkov [MAIN] is online. Its own uptime figure dates the last restart to roughly 23 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Rust: City of Tarkov [MAIN]?
Published by Rust: City of Tarkov [MAIN] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust: City of Tarkov [MAIN]?
On Rust Analytics, Rust: City of Tarkov [MAIN] matches these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust: City of Tarkov [MAIN]?
The console route: start Rust, press F1, enter client.connect 15.204.143.189:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://store.rustarkov.com/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts5,^o^z
Game
gmrust
mp50
ts5
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.