A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,410 top 42%
- Rank · 7d ago
- #12,660 ▲3250 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 303/375 | ▲+81+36.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 261/300 | ▲+55+26.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 364/375 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 251/300 | ▲+63+33.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 31/250 | ▼−3−9.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 255/400 | ▲+89+53.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does A Shockbyte Rust Server sit in the rankings?
For the last seven days, A Shockbyte Rust Server holds rank #9,410 on player hours, in the top 42% of all ranked servers.
How many players does A Shockbyte Rust Server have?
0 of 3 slots on A Shockbyte Rust Server are filled right now. The seven-day average is 0 players, with a peak of 1.
Wipe Schedule
On what cycle does A Shockbyte Rust Server wipe?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 21 hours ago the current world was created.
Server Details
What is the server location for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.204.152.27:28256.
What is the performance like on A Shockbyte Rust Server?
Average server fps for the last 48 hours is 177; the floor was 120. The entity count reached 48,916, covering buildings, deployables and all else in the world. Up to 4,159 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is A Shockbyte Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
A Shockbyte Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 39 minutes ago. 6 full days have passed with 100% uptime, 144 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags and Rankings
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 15.204.152.27:28256. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp3
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.