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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 15.204.152.85:20204 Online checked 10m ago

Deadlands 2x

2x moddedoxide
Players · last
0/ 75
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,709
797 places up
Last wipe
13h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1487159490
First seen
24 Sep 2026
no hostname published

Players

AveragePeakWipe
0123408:0010:0013:0015:0018:0020:00Wiped Wed 14 Oct, 08:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0010:0013:0015:0018:0020:00Wiped Wed 14 Oct, 08:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:26 UTC13h ago – – running 0
Sat 26 Sep, 04:47 UTC18d ago 2 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average250/300+40+19.2%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 392 on average168/200+19+12.7%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average199/500+114+135.3%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average8/1000−4−31.4%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 256 on average601/760+596+12334.5%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average114/300+29+34.4%

Quick answers

from the figures on this page

Rules & Settings

How is Deadlands 2x configured in terms of rules and settings?

A gather rate of 2x appears in the name of Deadlands 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Deadlands 2x?

The map on Deadlands 2x is procedural, size 4,500, with seed 1487159490, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Deadlands 2x?

For the last seven days, Deadlands 2x holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is Deadlands 2x?

0 of 75 slots on Deadlands 2x are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Deadlands 2x?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it did not hold.

How often does Deadlands 2x wipe?

The record holds too few of Deadlands 2x's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 hours ago the current world was created.

Server Overview

What is the location of Deadlands 2x?

For Deadlands 2x, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.204.152.85:20204 is its address.

What is the performance like on Deadlands 2x?

The last 48 hours average 152 server fps, the low being 97. The entity count reached 120,407, covering buildings, deployables and all else in the world. Memory use peaked at 4,369 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Deadlands 2x running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Deadlands 2x. The protocol has to match for you to join, and Steam applies that update.

Is Deadlands 2x up, and how consistent is its uptime?

Deadlands 2x is up. It is taking players now. 39 minutes ago is when it last restarted, judging by the uptime it reports. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Tags and Rankings

How should you interpret the tags on Deadlands 2x?

Published by Deadlands 2x for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Deadlands 2x show up in Rust Analytics lists and filters?

On Rust Analytics, Deadlands 2x matches these lists: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Connection

What is the process to join Deadlands 2x?

Type client.connect 15.204.152.85:20204 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity: 75 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.