Rusty Moose |Testing|
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,496 top 43% · #1276 in NA
- Rank · 7d ago
- #12,356 ▲2860 places up
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 2h Sat 17 Oct, 00:29 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 4000 Moose Maps · seed 1337
- First seen
- 13 Sep 2026 testing.us.moose.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 4.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 2d 2hSat 17 Oct, 00:29 UTC
- 9d 2hSat 24 Oct, 00:29 UTC
- 16d 2hSat 31 Oct, 00:29 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 23d 2hSat 7 Nov, 00:29 UTC
- 30d 2hSat 14 Nov, 00:29 UTC
- 37d 2hSat 21 Nov, 00:29 UTC
- 44d 2hSat 28 Nov, 00:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 00:29 UTC4d ago | 1 | – | running | 0 |
| Sat 3 Oct, 22:38 UTC10d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:01 UTC FW13d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average | 40/250 | ▼−8−16.5% | |
| 2 | Rustafied.com - US FridayNA · groups of 16+ · weekly · 156 on average | 9/100 | ▼−22−70.7% | |
| 3 | Rustoria.co - US MondaysNA · groups of 12+ · weekly · 136 on average | 258/275 | ▼−259−50.1% | |
| 4 | Rustafied.com - US MainNA · groups of 16+ · weekly · 100 on average | 18/100 | ▼−21−54.0% | |
| 5 | Reddit.com/r/PlayRust - US FridayNA · groups of 16+ · weekly · 94 on average | 16/200 | ▼−3−14.7% | |
| 6 | Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 91 on average | 16/200 | ▲+1+9.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rusty Moose |Testing|?
The name of Rusty Moose |Testing| carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rusty Moose |Testing|?
The map on Rusty Moose |Testing| is procedural, size 4,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Moose Maps.
Player Count
What is the rank of Rusty Moose |Testing|?
In the top 43% of all ranked servers, Rusty Moose |Testing| is #9,496 on player hours over the last seven days and #1,276 in North America.
What is the population on Rusty Moose |Testing|?
Rusty Moose |Testing| shows 0 players at this moment. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What can you expect on wipe day for Rusty Moose |Testing|?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
When does Rusty Moose |Testing| schedule its wipes?
The schedule at Rusty Moose |Testing| cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 00:29 UTC. This world has been running for 4 days 21 hours. Weekly wipes are what its tags advertise.
Server Overview
Where can Rusty Moose |Testing| be found?
The NA tag and North America are what Rusty Moose |Testing| lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.248.35:28010.
What is the performance like on Rusty Moose |Testing|?
Server fps over the last 48 hours: 30 on average, 29 at the lowest. 92,121 entities is the maximum carried: buildings, deployables and everything else. Up to 3,354 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Rusty Moose |Testing| runs which version of Rust?
Rust network protocol 2634 and build 167398 on Linux is what Rusty Moose |Testing| runs. Joining requires the same protocol on your game, which Steam updates.
Is Rusty Moose |Testing| up, and how consistent is its uptime?
Online at this moment: Rusty Moose |Testing|. 4 days 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Rusty Moose |Testing|?
These tags are published by Rusty Moose |Testing| and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Joining needs premium status; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.
Who operates Rusty Moose |Testing|?
A moose.gg hostname is published by Rusty Moose |Testing| and by 24 other servers we track, which indicates one operator.
Where does Rusty Moose |Testing| show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rusty Moose |Testing|: Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.
How to Join
What is the process to join Rusty Moose |Testing|?
The console route: start Rust, press F1, enter client.connect 15.204.248.35:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status. You can visit its website at https://moose.gg.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167398,^q,ts8
On Rust Analytics
Game
gmrust
mp0
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
