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RUST ANALYTICS
LIVE64,863PLY11,650SRV
QUOTE 15.204.47.27:28035 Offline checked 12d ago

Fractured Eden Test

biweekly wipes moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,353
top 63%
Rank · 7d ago
#9,553
4800 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 17h
Fri 16 Oct, 15:10 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 15:10 UTCin 1d 17h

Its biweekly schedule tag · low confidence

usual gap
1.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 1d 17hFri 16 Oct, 15:10 UTC
  2. 15d 17hFri 30 Oct, 15:10 UTC
  3. 21d 21hThu 5 Nov, 19:00 UTCFW
  4. 29d 17hFri 13 Nov, 15:10 UTC
  5. 43d 17hFri 27 Nov, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC12d ago 2 – running 0
Thu 1 Oct, 13:58 UTC13d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC13d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC20d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average7/100−2−20.8%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average1/200+0+0.0%
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average3/200+1+50.0%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average2/125+1+100.0%
5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average0/100+0
6Lumber BoyzNA · groups of 8+ · biweekly · 4 on average2/50+1+60.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Fractured Eden Test?

The name of Fractured Eden Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Activity

What is the rank of Fractured Eden Test?

For the last seven days, Fractured Eden Test holds rank #14,353 on player hours, in the top 63% of all ranked servers.

How full is Fractured Eden Test?

Right now, Fractured Eden Test is offline; the last sighting was 12 days 1 hours ago.

Wipe Frequency

How does Fractured Eden Test handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 3 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

When does Fractured Eden Test schedule its wipes?

The prediction follows the tag because too few of Fractured Eden Test's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 15:10 UTC. This world has been running for 12 days 2 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can Fractured Eden Test be found?

For Fractured Eden Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.204.47.27:28035.

What Rust version is Fractured Eden Test running?

The version in use at Fractured Eden Test: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Fractured Eden Test?

No response from Fractured Eden Test. It was last seen 12 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on Fractured Eden Test?

Published by Fractured Eden Test for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Fractured Eden Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Fractured Eden Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Fractured Eden Test?

The console route: start Rust, press F1, enter client.connect 15.204.47.27:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.