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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 15.204.68.203:27183 Offline checked 18h ago

A Shockbyte Rust Server

Players · last
2/ 2
+0+0.0%24h
100% full
7-day avg 2 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 2
100% full
Change · 24h
+0
+0.0% from 2
7-day average
2
peak 3
Rank
#7,417
top 33%
Rank · 7d ago
#14,354
6937 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
1500
Procedural Map · seed 66666666
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
00.511.5202:0003:0004:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:28 UTC6d ago 3 – running 1
Mon 28 Sep, 22:38 UTC16d ago 1 held half 9.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average266/300+71+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average202/250+55+37.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average409/425+3+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average189/225+34+22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250+0+0.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average197/300+64+47.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 66666666 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 33% of all ranked servers, A Shockbyte Rust Server is #7,417 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

Right now, A Shockbyte Rust Server is offline; the last sighting was 18 hours ago. The mean over the last seven days is 2 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 2 players.

Wipe Frequency

What can you expect on wipe day for A Shockbyte Rust Server?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was created.

Server Details

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.68.203:27183.

Is A Shockbyte Rust Server performing well?

The last 48 hours average 240 server fps, the low being 240. At its peak it held 9,690 entities: buildings, deployables and the rest of the world. Up to 1,796 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server and is it currently online?

Offline at this moment: A Shockbyte Rust Server. Last seen 18 hours ago. The reported uptime puts its last restart at about 2 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join A Shockbyte Rust Server?

Type client.connect 15.204.68.203:27183 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.