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RUST ANALYTICS
LIVE55,702PLY11,606SRV
QUOTE 15.204.68.213:24072 Online checked 10m ago

South Park!

Players · last
3/ 40
+324h
8% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 40
8% full
Change · 24h
+3
no reading a day ago
7-day average
1
peak 3
Rank
#11,604
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3000
Procedural Map · seed 3572
First seen
18 Oct 2026
no hostname published

Players

AveragePeakWipe
0123404:0005:00Wiped Sun 18 Oct, 04:49 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:49 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 339 on average180/200−32−14.9%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 286 on average465/450−103−18.1%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 273 on average604/675+55+9.9%
4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 259 on average193/225+19+10.8%
5Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 250 on average203/275−103−33.6%
6Rustoria.co - EU LongEU · groups of 14+ · monthly · 249 on average120/200−27−18.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on South Park!?

No gather rate is given in the name of South Park!. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on South Park!?

A procedural map of size 3,000 with seed 3572 runs on South Park!, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does South Park! hold in the server rankings?

In the top 52% of all ranked servers, South Park! is #11,604 on player hours over the last seven days.

How many players does South Park! have?

On South Park!, 3 players are in now, out of 40 slots. The seven-day average is 1 players, with a peak of 3. At 05:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

How often does South Park! wipe?

There are too few wipes on record for South Park! to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 hours ago the current world was created.

Server Info

Where can South Park! be found?

There is no region published for South Park!. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 15.204.68.213:24072 is its address.

What is the performance like on South Park!?

Server fps over the last 48 hours: 225 on average, 225 at the lowest. The entity count reached 42,655, covering buildings, deployables and all else in the world. Up to 2,096 MB of memory was used. A climbing entity count plus low fps is the lag players report.

South Park! runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on South Park!. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of South Park!?

South Park! is up. It is taking players now. 17 minutes ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 18 October 2026.

Tags and Rankings

What is the meaning of the tags on South Park!?

These tags are published by South Park! and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

South Park! appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include South Park!: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join South Park!?

Type client.connect 15.204.68.213:24072 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.