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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 15.204.68.213:28015 Offline checked 15d ago

Super fun time

Players · last
0/ 125
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,921
top 71%
Rank · 7d ago
#14,689
2232 places down
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average243/275+48+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average176/200+29+19.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average451/475+45+11.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average163/200+8+5.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average189/275+56+41.9%

Quick answers

from the figures on this page

Server Rules

How is Super fun time configured in terms of rules and settings?

No gather rate is given in the name of Super fun time. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Super fun time?

The map on Super fun time is procedural, size 3,500, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Super fun time?

For the last seven days, Super fun time holds rank #16,921 on player hours, in the top 71% of all ranked servers.

What is the population on Super fun time?

At present, Super fun time is offline; the last sighting was 15 days 18 hours ago.

Wipe Schedule

When does Super fun time schedule its wipes?

No rhythm can be told for Super fun time yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 15 hours old.

Server Details

What is the server location for Super fun time?

There is no region published for Super fun time. Rust Analytics reports the location a server claims, not the machine's actual location. 15.204.68.213:28015 is its address.

Super fun time is on which Rust version?

Rust network protocol 2633 and build 164530 on Linux is what Super fun time runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Super fun time?

No response from Super fun time. It was last seen 15 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Super fun time?

Published by Super fun time for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Super fun time appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Super fun time: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Super fun time?

The console route: start Rust, press F1, enter client.connect 15.204.68.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.