A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #5,240 top 24%
- Rank · 7d ago
- #8,505 ▲3265 places up
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 43 player hours, last seven days
- Map
- 2250 Procedural Map · seed 50000
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:19 UTC4d ago | 3 | – | running | 0 |
| Sat 10 Oct, 00:59 UTC5d ago | 4 | – | 1.1 days | 2 |
| Fri 9 Oct, 02:44 UTC6d ago | 4 | – | 0.9 days | 0 |
| Sun 4 Oct, 05:11 UTC11d ago | 2 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 158/300 | ▼−30−16.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 201/225 | ▲+7+3.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−12−30.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 358/1000 | ▲+347+3058.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−45−59.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Shockbyte Rust Server?
A procedural map of size 2,250 with seed 50000 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does A Shockbyte Rust Server sit in the rankings?
In the top 24% of all ranked servers, A Shockbyte Rust Server is #5,240 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
On A Shockbyte Rust Server, 0 players are in now, out of 40 slots. The mean over the last seven days is 0 players, reaching 4 at its highest.
Wipe Schedule
What can you expect on wipe day for A Shockbyte Rust Server?
The average peak across its recent wipes is 4 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.
How often does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 12 hours.
Server Info
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 15.204.68.234:26913.
Is A Shockbyte Rust Server performing well?
Server fps over the last 48 hours: 236 on average, 221 at the lowest. At its peak it held 24,481 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,794 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server and is it currently online?
A Shockbyte Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 47 minutes ago. 7 full days have passed with 88% uptime, 148 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 15.204.68.234:26913. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.