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RUST ANALYTICS
LIVE98,294PLY11,685SRV
QUOTE 15.204.68.243:27849 Offline checked 1d ago

ChudL™

moddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,829
top 72%
Rank · 7d ago
#15,970
141 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 2147483647
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123418:0019:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

010020030040018:0019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctSat 19 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC9d ago 0 – running 0
Sat 19 Sep, 23:03 UTC25d ago 2 halved by day 3 16.4 days 0
Sat 19 Sep, 10:45 UTC26d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average142/300−12−8.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225+5+2.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average17/1000−18−51.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average27/700−35−56.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average428/1000+415+3130.2%

Quick answers

from the figures on this page

Rules & Settings

How is ChudL™ configured in terms of rules and settings?

No gather rate appears in the name of ChudL™. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is not active.

Which map is played on ChudL™?

The map on ChudL™ is procedural, size 2,500, with seed 2147483647, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does ChudL™ hold in the server rankings?

For the last seven days, ChudL™ holds rank #15,829 on player hours, in the top 72% of all ranked servers.

What is the population on ChudL™?

Right now, ChudL™ is offline; the last sighting was 43 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does ChudL™ handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

When does ChudL™ schedule its wipes?

No next wipe can be predicted for ChudL™: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 9 hours old.

Server Details

What is the server location for ChudL™?

There is no region published for ChudL™. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.204.68.243:27849.

What is the performance like on ChudL™?

The last 48 hours average 145 server fps, the low being 1. 29,298 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,824 MB. A climbing entity count plus low fps is the lag players report.

ChudL™ is on which Rust version?

The version in use at ChudL™: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is ChudL™ and is it currently online?

No response from ChudL™. It was last seen 43 hours ago. 7 days 13 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 85% uptime, 143 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on ChudL™?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which ChudL™ publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

ChudL™ appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ChudL™: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join ChudL™?

Type client.connect 15.204.68.243:27849 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.