typical
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 252/300 | ▲+57+29.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 194/250 | ▲+47+31.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 438/425 | ▲+32+7.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 175/225 | ▲+20+13.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 27/250 | ▼−3−9.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 197/300 | ▲+64+47.9% |
Quick answers
from the figures on this pageMap and Rules
How is typical configured in terms of rules and settings?
No gather rate is given in the name of typical. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on typical?
The game generates the procedural map on typical.
Player Count
What is the rank of typical?
For the last seven days, typical holds rank #15,922 on player hours, in the top 72% of all ranked servers.
How full is typical?
At present, typical is offline; the last sighting was 24 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does typical schedule its wipes?
There are too few wipes on record for typical to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 15 hours old.
Server Info
What is the location of typical?
No region is published by typical. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.204.83.240:21006.
What Rust version is typical running?
The version in use at typical: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is typical up, and how consistent is its uptime?
No response from typical. It was last seen 24 hours ago. 49% is its uptime for the last 5 full days, 59 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on typical?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which typical publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does typical show up in Rust Analytics lists and filters?
These Rust Analytics lists include typical: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join typical?
The console route: start Rust, press F1, enter client.connect 15.204.83.240:21006. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.