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RUST ANALYTICS
LIVE34,910PLY11,449SRV
QUOTE 15.218.111.176:28015 Offline checked 4d ago

Stephen's Playground

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,714
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average121/200−47−28.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average73/200−19−20.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average424/475+63+17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average17/250−1−7.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average86/125−7−7.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Stephen's Playground?

The name of Stephen's Playground carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Stephen's Playground?

A procedural map runs on Stephen's Playground, created by the game.

Player Count

What is the rank of Stephen's Playground?

For the last seven days, Stephen's Playground holds rank #13,714 on player hours, in the top 62% of all ranked servers.

How full is Stephen's Playground?

Right now, Stephen's Playground is offline; the last sighting was 4 days 11 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Frequency

On what cycle does Stephen's Playground wipe?

No rhythm can be told for Stephen's Playground yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 4 days 11 hours ago the current world was created.

Server Overview

What is the location of Stephen's Playground?

No region is published by Stephen's Playground. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 15.218.111.176:28015.

Stephen's Playground runs which version of Rust?

The version in use at Stephen's Playground: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Stephen's Playground and is it currently online?

No response from Stephen's Playground. It was last seen 4 days 11 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 10 October 2026.

Tags & Filters

How should you interpret the tags on Stephen's Playground?

These tags are published by Stephen's Playground and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Stephen's Playground?

These Rust Analytics lists include Stephen's Playground: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Stephen's Playground?

Type client.connect 15.218.111.176:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.