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RUST ANALYTICS
LIVE40,613PLY11,471SRV
QUOTE 15.235.113.18:28010 Offline NA checked 1h ago

Test Server | Map Pre-Release for Canadian Chill

weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,073
top 23% · #885 in NA
Rank · 7d ago
#6,696
1623 places up
Last wipe
4d ago
weekly schedule
Next wipe
2d 16h
Sat 17 Oct, 18:35 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
48
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 18:35 UTCin 2d 16h

Its weekly schedule tag · low confidence

usual gap
4.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
25%
else halves by day 2

Coming wipes

  1. 2d 16hSat 17 Oct, 18:35 UTC
  2. 9d 16hSat 24 Oct, 18:35 UTC
  3. 16d 16hSat 31 Oct, 18:35 UTC
  4. 21d 16hThu 5 Nov, 19:00 UTCFW
  5. 23d 16hSat 7 Nov, 18:35 UTC
  6. 30d 16hSat 14 Nov, 18:35 UTC
  7. 37d 16hSat 21 Nov, 18:35 UTC
  8. 44d 16hSat 28 Nov, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC4d ago 2 – running 0
Mon 5 Oct, 22:11 UTC9d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC10d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC16d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC21d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC26d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC29d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average10/100−8−42.9%
2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average1/150−3−74.5%
3Rustoria.co - US MainNA · groups of 16+ · weekly · 221 on average38/250−1−2.6%
4Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average50/250+4+9.5%
5Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 165 on average247/275−261−51.4%
6Rustafied.com - US FridayNA · groups of 16+ · weekly · 156 on average10/100−6−37.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Test Server | Map Pre-Release for Canadian Chill?

The name of Test Server | Map Pre-Release for Canadian Chill carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Player Count

What is the rank of Test Server | Map Pre-Release for Canadian Chill?

On seven-day player hours, Test Server | Map Pre-Release for Canadian Chill sits at #5,073, in the top 23% across ranked servers and #885 in North America.

How full is Test Server | Map Pre-Release for Canadian Chill?

At present, Test Server | Map Pre-Release for Canadian Chill is offline; the last sighting was 1 hours ago. The seven-day average is 0 players, with a peak of 3. At 17:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

How does Test Server | Map Pre-Release for Canadian Chill handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does Test Server | Map Pre-Release for Canadian Chill schedule its wipes?

The schedule at Test Server | Map Pre-Release for Canadian Chill cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 18:35 UTC. This world has been running for 4 days 5 hours. Weekly wipes are what its tags advertise.

Server Details

Where can Test Server | Map Pre-Release for Canadian Chill be found?

With the NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.235.113.18:28010 is its address.

What is the performance like on Test Server | Map Pre-Release for Canadian Chill?

Average server fps for the last 48 hours is 60; the floor was 60. 88,612 entities is the maximum carried: buildings, deployables and everything else. Up to 3,228 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Test Server | Map Pre-Release for Canadian Chill runs which version of Rust?

The version in use at Test Server | Map Pre-Release for Canadian Chill: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Test Server | Map Pre-Release for Canadian Chill and is it currently online?

Offline at this moment: Test Server | Map Pre-Release for Canadian Chill. Last seen 1 hours ago. Its own uptime figure dates the last restart to roughly 4 days 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Test Server | Map Pre-Release for Canadian Chill?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing, which Test Server | Map Pre-Release for Canadian Chill publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Test Server | Map Pre-Release for Canadian Chill?

These Rust Analytics lists include Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Connection

How can I connect to Test Server | Map Pre-Release for Canadian Chill?

Type client.connect 15.235.113.18:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://www.chill-rust.ca/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.