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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 15.235.13.128:25570 Online checked 5m ago

UV4L_PrivateServer

moddedoxide
Players · last
1/ 10
−2−66.7%24h
10% full
Day range 0 4
7-day avg 2 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
−2
−66.7% from 3
7-day average
2
peak 4
Rank
#2,889
top 13%
Rank · 7d ago
#15,950
13061 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
237
player hours, last seven days
Map
3000
Procedural Map · seed 231934159
First seen
5 Nov 2026
no hostname published

Players

00.511.5214:0514:3014:5015:1515:3516:00

Every five minutes, from the Steam server list.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

Sat 7 NovFri 6 Nov
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 7 Nov, 01:33 UTC5d ago 4 – running 2
Fri 6 Nov, 01:08 UTC6d ago 3 – 1 days 0
Thu 5 Nov, 19:00 UTC FW6d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 12.11EU · groups of 5 · weekly · 69 on average205/275+124+152.3%
2SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 10.11EU · groups of 5 · 59 on average70/150−59−45.8%
3【辐射国度】月清养老服EA · groups of 6 · 24 on average37/150+12+50.0%
4红果十倍/11.11号新开/爆枪/新人入门EA · groups of 6 · weekly · 15 on average20/200+6+38.7%
5Rust: City of Tarkov [MAIN]NA · groups of 5 · monthly · 2 on average2/50−1−31.4%
6MAD RUSTgroups of 5 · weekly · 2 on average0/200−1

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on UV4L_PrivateServer?

No gather rate appears in the name of UV4L_PrivateServer. Group size is capped at 6 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.

What is the current map on UV4L_PrivateServer?

A procedural map of size 3,000 with seed 231934159 runs on UV4L_PrivateServer, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does UV4L_PrivateServer sit in the rankings?

In the top 13% of all ranked servers, UV4L_PrivateServer is #2,889 on player hours over the last seven days.

What is the population on UV4L_PrivateServer?

1 of 10 slots on UV4L_PrivateServer are filled at the moment. Average players over seven days: 2; peak: 4. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 4 players.

Wipe Schedule

What can you expect on wipe day for UV4L_PrivateServer?

An average of 4 players marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd reached its peak.

On what cycle does UV4L_PrivateServer wipe?

The record holds too few of UV4L_PrivateServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 5 days 14 hours old.

Server Info

Where can UV4L_PrivateServer be found?

No region is published by UV4L_PrivateServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 15.235.13.128:25570.

What is the performance like on UV4L_PrivateServer?

Server fps over the last 48 hours: 60 on average, 59 at the lowest. At its peak it held 51,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,322 MB. Low fps and growing entities are the source of felt lag.

What Rust version is UV4L_PrivateServer running?

The version in use at UV4L_PrivateServer: Rust network protocol 2636 and build 170545, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of UV4L_PrivateServer?

The server is live: UV4L_PrivateServer is online. Its own uptime figure dates the last restart to roughly 16 hours ago. 6 full days have passed with 60% uptime, 87 of 144 hours. 5 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on UV4L_PrivateServer?

Published by UV4L_PrivateServer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts6 (Group limit): Team size caps at 6; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): Game build: 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature UV4L_PrivateServer?

The following Rust Analytics lists feature UV4L_PrivateServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join UV4L_PrivateServer?

Type client.connect 15.235.13.128:25570 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts6
Group limit Team size caps at 6.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build Game build: 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.