[SEA] Rust Manila 2x | Biweekly
Key statistics
the figures behind the quote- Players now
- 17/ 150 11% full
- Change · 24h
- ▲+13 +308.0% from 4
- 7-day average
- 4 peak 14
- Rank
- #1,574 top 7% · #167 in EA
- Rank · 7d ago
- #4,324 ▲2750 places up
- Last wipe
- 3h ago biweekly schedule
- Next wipe
- 13d 20h Thu 29 Oct, 04:53 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 711 player hours, last seven days
- Map
- 3800 Kabisera ng Pilipinas · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 14 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 10.5 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 33% else halves by day 1.5
Coming wipes
- 13d 20hThu 29 Oct, 04:53 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 27d 20hThu 12 Nov, 04:53 UTC
- 41d 20hThu 26 Nov, 04:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:53 UTC3h ago | – | – | running | 0 |
| Thu 1 Oct, 18:45 UTC FW13d ago | 2 | – | – | 0 |
| Mon 21 Sep, 06:00 UTC24d ago | 3 | halved by day 1 | 10.5 days | 0 |
| Mon 14 Sep, 06:01 UTC31d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average | 37/115 | ▼−66−64.1% | |
| 2 | JP 社会人 SOLO Chill 2x NoTeamsEA · groups of 8+ · 2x · biweekly · 2 on average | 0/20 | ▼−1−100.0% | |
| 3 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average | 0/100 | ▼−2−100.0% | |
| 4 | [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 5 on average | 2/50 | ▪+0+9.1% | |
| 5 | VandalRust|JP/KR/SEA|2X|Raid Hours|初心者歓迎|金曜日EA · groups of 8+ · 2x · weekly · 4 on average | 3/100 | ▼−2−40.0% | |
| 6 | [IND/SEA] RustNexus | Vanilla+ | 2x Gather | MonthlyEA · groups of 8+ · 2x · monthly · 3 on average | 1/60 | ▲+1 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [SEA] Rust Manila 2x | Biweekly?
A gather rate of 2x appears in the name of [SEA] Rust Manila 2x | Biweekly. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.
What is the current map on [SEA] Rust Manila 2x | Biweekly?
A procedural map of size 3,800 with seed 1337 runs on [SEA] Rust Manila 2x | Biweekly, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Kabisera ng Pilipinas.
Player Count
What is the rank of [SEA] Rust Manila 2x | Biweekly?
In the top 7% of all ranked servers, [SEA] Rust Manila 2x | Biweekly is #1,574 on player hours over the last seven days and #167 in Asia.
What is the population on [SEA] Rust Manila 2x | Biweekly?
On [SEA] Rust Manila 2x | Biweekly, 17 players are in now, out of 150 slots. The mean over the last seven days is 4 players, reaching 14 at its highest. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 12 players.
Wipe Schedule
How does [SEA] Rust Manila 2x | Biweekly handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 33 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Below half by day 1.5 is where the crowd fell when it did not hold.
How often does [SEA] Rust Manila 2x | Biweekly wipe?
The prediction follows the tag because too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record to confirm its schedule. On Thursday 29 October at 04:53 UTC the next wipe is due. 3 hours ago the current world was created. A fortnightly wipe is published in its tags.
Server Details
What is the location of [SEA] Rust Manila 2x | Biweekly?
In Asia, [SEA] Rust Manila 2x | Biweekly lists itself with the EA tag. Rust Analytics reports the location a server claims, not the machine's actual location. 15.235.160.24:60404 is its address.
What is the performance like on [SEA] Rust Manila 2x | Biweekly?
Average server fps for the last 48 hours is 116; the floor was 48. At its peak it held 100,140 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,623 MB. A climbing entity count plus low fps is the lag players report.
[SEA] Rust Manila 2x | Biweekly runs which version of Rust?
The version in use at [SEA] Rust Manila 2x | Biweekly: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly is up. It is taking players now. 1 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on [SEA] Rust Manila 2x | Biweekly?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): East Asia is its browser listing, which [SEA] Rust Manila 2x | Biweekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
[SEA] Rust Manila 2x | Biweekly appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [SEA] Rust Manila 2x | Biweekly matches these lists: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10.
How to Join
What is the process to join [SEA] Rust Manila 2x | Biweekly?
The console route: start Rust, press F1, enter client.connect 15.235.160.24:60404. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/kpkga7qKm.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.