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RUST ANALYTICS
LIVE33,084PLY11,473SRV
QUOTE 15.235.180.140:26015 Online checked 9m ago

world1

monthly wipes moddedoxidepve
Players · last
0/ 100
−2−100.0%24h
0% full
Day range 0 3
7-day avg 2 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−2
−100.0% from 2
7-day average
2
peak 9
Rank
#2,660
top 12%
Rank · 7d ago
#3,217
557 places up
Last wipe
5d ago
monthly schedule
Next wipe
21d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
260
player hours, last seven days
Map
4096
Custom Map · seed 3486489
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 14h

The force wipe · high confidence

wipe-day peak
7
players, last three wipes

Coming wipes

  1. 21d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:26 UTC5d ago 7 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average13/200−8−39.3%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average26/100+0−0.6%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average79/200+40+103.4%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average50/200+13+33.6%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average58/125−6−9.8%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average9/150−6−40.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on world1?

No gather rate is given in the name of world1. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, roleplay rules, jobs and towns. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on world1?

world1 uses a procedural map of size 4,096 with seed 3486489, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Population

What is the rank of world1?

In the top 12% of all ranked servers, world1 is #2,660 on player hours over the last seven days.

How full is world1?

0 of 100 slots on world1 are filled at the moment. The seven-day average is 2 players, with a peak of 9. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 2 players.

Wipe Cycle

How does world1 handle wipe day?

An average of 7 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does world1 schedule its wipes?

A single monthly wipe is what world1 runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 5 days 17 hours. The tags state monthly wipes.

Server Overview

Where can world1 be found?

There is no region published for world1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.235.180.140:26015 is its address.

What is the performance like on world1?

The last 48 hours average 74 server fps, the low being 4. 101,268 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,435 MB. What players feel as lag is low fps together with a rising entity count.

world1 is on which Rust version?

The version in use at world1: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of world1?

Online at this moment: world1. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Tags and Rankings

How should you interpret the tags on world1?

These tags are published by world1 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does world1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include world1: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Joining the Server

How can I connect to world1?

Type client.connect 15.235.180.140:26015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://taolesi.online.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.