Skip to the page
RUST ANALYTICS
LIVE79,545PLY11,730SRV
QUOTE 15.235.181.126:28016 Online checked 10m ago

[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08

2x oxide
Players · last
0/ 60
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 4
Rank
#4,030
top 18%
Rank · 7d ago
#3,689
341 places down
Last wipe
6d ago
no schedule published
Next wipe
14d 16h
Thu 29 Oct, 12:28 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
97
player hours, last seven days
Map
3250
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 29 October, 12:28 UTCin 14d 16h

Every 3 weeks on Thursday at 12:28 UTC · medium confidence

usual gap
21 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 7

Coming wipes

  1. 14d 16hThu 29 Oct, 12:28 UTC
  2. 21d 23hThu 5 Nov, 19:00 UTCFW
  3. 35d 16hThu 19 Nov, 12:28 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:28 UTC6d ago 3 – running 0
Thu 1 Oct, 17:58 UTC FW13d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC27d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[KR/JP] MAGI서버 / 자원X2 / WIPE 10.09EA · groups of 8+ · 2x · weekly · 10 on average1/100−1−50.0%
2[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average53/115−31−36.7%
3[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 5 on average1/50−2−67.6%
4VandalRust|JP/KR/SEA|2X|Raid Hours|初心者歓迎|金曜日EA · groups of 8+ · 2x · weekly · 4 on average5/100+0+0.0%
5[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average5/150+0−3.2%
6[IND/SEA] RustNexus | Vanilla+ | 2x Gather | MonthlyEA · groups of 8+ · 2x · monthly · 3 on average9/60+4+100.0%

Quick answers

from the figures on this page

Rules & Settings

How is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 configured in terms of rules and settings?

[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 carries its gather rate in its name: 2x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. Oxide plugins are running. VAC is active.

What is the current map on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

A procedural map of size 3,250 with seed 1337 runs on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Activity

What position does [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 hold in the server rankings?

In the top 18% of all ranked servers, [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 is #4,030 on player hours over the last seven days.

How full is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

0 of 60 slots on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 are filled at the moment. The mean over the last seven days is 1 players, reaching 4 at its highest. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

An average of 5 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 7 the crowd dropped below half.

How often does [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 wipe?

Wipes at [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 follow the rhythm every 3 weeks on Thursday at 12:28 UTC. On Thursday 29 October at 12:28 UTC the next wipe is due. 6 days 7 hours ago the current world was created.

Server Details

What is the location of [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

No region tag is published by [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 15.235.181.126:28016 is its address.

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 performing well?

Average server fps for the last 48 hours is 133; the floor was 90. The entity count reached 70,119, covering buildings, deployables and all else in the world. Memory use peaked at 2,628 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 running?

The version in use at [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 up, and how consistent is its uptime?

[SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 is up. It is taking players now. The reported uptime puts its last restart at about 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here, which [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

These Rust Analytics lists include [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08: 2x Rust servers and Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Joining the Server

What steps do I take to join [SEA] Lone Survivors - Main | Quad | 2x Gather | 10/08?

Type client.connect 15.235.181.126:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.lonesurvivor.online/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.