OUTSIDE // DEV SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #12,473 ▼3426 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.9 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:45 UTC6d ago | 0 | – | running | 1 |
| Thu 1 Oct, 14:24 UTC13d ago | 1 | – | 6.6 days | 0 |
| Thu 1 Oct, 01:10 UTC13d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 00:48 UTC19d ago | 5 | held half | 6 days | 2 |
| Thu 24 Sep, 03:56 UTC20d ago | 5 | – | 0.9 days | 2 |
| Wed 23 Sep, 15:42 UTC21d ago | 5 | – | 0.5 days | 2 |
| Tue 22 Sep, 01:29 UTC22d ago | 5 | – | 1.6 days | 0 |
| Mon 21 Sep, 19:00 UTC23d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average | 15/400 | ▼−2−9.1% | |
| 2 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average | 9/200 | ▲+4+74.2% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average | 5/400 | ▪+0−9.1% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 4/75 | ▼−1−20.0% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 2/100 | ▼−2−47.8% | |
| 6 | Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average | 7/100 | ▼−2−23.8% |
Quick answers
from the figures on this pageServer Rules
How is OUTSIDE // DEV SERVER configured in terms of rules and settings?
No gather rate appears in the name of OUTSIDE // DEV SERVER. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on OUTSIDE // DEV SERVER?
OUTSIDE // DEV SERVER uses a procedural map of size 3,500, generated by the game.
Activity
What is the rank of OUTSIDE // DEV SERVER?
For the last seven days, OUTSIDE // DEV SERVER holds rank #15,899 on player hours, in the top 72% of all ranked servers.
What is the population on OUTSIDE // DEV SERVER?
Right now, OUTSIDE // DEV SERVER is offline; the last sighting was 6 days 9 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How does OUTSIDE // DEV SERVER handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does OUTSIDE // DEV SERVER wipe?
No next wipe can be predicted for OUTSIDE // DEV SERVER: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 17 hours.
Server Details
Where can OUTSIDE // DEV SERVER be found?
No region is published by OUTSIDE // DEV SERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 15.235.23.11:24640.
OUTSIDE // DEV SERVER is on which Rust version?
The version in use at OUTSIDE // DEV SERVER: Rust network protocol 2634 and build 167209, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is OUTSIDE // DEV SERVER up, and how consistent is its uptime?
No response from OUTSIDE // DEV SERVER. It was last seen 6 days 9 hours ago. 5% is its uptime for the last 7 full days, 9 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on OUTSIDE // DEV SERVER?
Published by OUTSIDE // DEV SERVER for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp50 (Max players): It holds 50 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167209 (Build): It runs build 167209; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature OUTSIDE // DEV SERVER?
These Rust Analytics lists include OUTSIDE // DEV SERVER: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.
Connection
How can I connect to OUTSIDE // DEV SERVER?
The console route: start Rust, press F1, enter client.connect 15.235.23.11:24640. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0
Game
gmhardcore
mp50
ts0
v2634
cs167209
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.