Skip to the page
RUST ANALYTICS
LIVE42,245PLY11,477SRV
QUOTE 15.235.23.25:28015 Online checked 7m ago

DEAD SQUAD VANILLA SMALL MAP RUST SERVER

Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,768
top 71%
Rank · 7d ago
#15,596
172 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1024
CraggyIsland · seed 12345
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 05:26 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average164/200+11+6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average107/200+7+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average484/525+70+16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average108/200−4−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average109/150−2−2.1%

Quick answers

from the figures on this page

Map and Rules

How is DEAD SQUAD VANILLA SMALL MAP RUST SERVER configured in terms of rules and settings?

No gather rate is given in the name of DEAD SQUAD VANILLA SMALL MAP RUST SERVER. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on DEAD SQUAD VANILLA SMALL MAP RUST SERVER?

A procedural map of size 1,024 with seed 12345 runs on DEAD SQUAD VANILLA SMALL MAP RUST SERVER, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by CraggyIsland.

Population

What is the rank of DEAD SQUAD VANILLA SMALL MAP RUST SERVER?

In the top 71% of all ranked servers, DEAD SQUAD VANILLA SMALL MAP RUST SERVER is #15,768 on player hours over the last seven days.

How many players does DEAD SQUAD VANILLA SMALL MAP RUST SERVER have?

0 of 40 slots on DEAD SQUAD VANILLA SMALL MAP RUST SERVER are filled right now. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.

Wipe Cycle

What happens on wipe day at DEAD SQUAD VANILLA SMALL MAP RUST SERVER?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does DEAD SQUAD VANILLA SMALL MAP RUST SERVER schedule its wipes?

There are too few wipes on record for DEAD SQUAD VANILLA SMALL MAP RUST SERVER to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 20 hours.

Server Details

Where can DEAD SQUAD VANILLA SMALL MAP RUST SERVER be found?

There is no region published for DEAD SQUAD VANILLA SMALL MAP RUST SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 15.235.23.25:28015 is its address.

Is DEAD SQUAD VANILLA SMALL MAP RUST SERVER performing well?

Average server fps for the last 48 hours is 239; the floor was 221. At its peak it held 3,170 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,521 MB. Low fps and growing entities are the source of felt lag.

DEAD SQUAD VANILLA SMALL MAP RUST SERVER runs which version of Rust?

The version in use at DEAD SQUAD VANILLA SMALL MAP RUST SERVER: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is DEAD SQUAD VANILLA SMALL MAP RUST SERVER up, and how consistent is its uptime?

The server is live: DEAD SQUAD VANILLA SMALL MAP RUST SERVER is online. Its own uptime figure dates the last restart to roughly 8 days 18 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 6 October 2026.

Tags and Rankings

What is the meaning of the tags on DEAD SQUAD VANILLA SMALL MAP RUST SERVER?

Published by DEAD SQUAD VANILLA SMALL MAP RUST SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

DEAD SQUAD VANILLA SMALL MAP RUST SERVER appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, DEAD SQUAD VANILLA SMALL MAP RUST SERVER matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to DEAD SQUAD VANILLA SMALL MAP RUST SERVER?

Type client.connect 15.235.23.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.