ggss
Key statistics
the figures behind the quote- Players now
- 0/ 25 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- #15,970 ▲70 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2500 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:15 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 168/200 | ▼−78−31.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 73/200 | ▼−70−49.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 314/375 | ▲+91+40.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 105/200 | ▼−32−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 11/250 | ▼−8−42.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 75/100 | ▼−40−35.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ggss?
No gather rate is given in the name of ggss. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on ggss?
ggss uses a procedural map of size 2,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does ggss sit in the rankings?
In the top 72% of all ranked servers, ggss is #15,900 on player hours over the last seven days.
What is the population on ggss?
On ggss, 0 players are in now, out of 25 slots. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does ggss wipe?
No rhythm can be told for ggss yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 39 hours.
Server Details
What is the server location for ggss?
There is no region published for ggss. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 15.235.23.52:23141 is its address.
Is ggss performing well?
The last 48 hours average 233 server fps, the low being 220. The entity count reached 29,892, covering buildings, deployables and all else in the world. The memory ceiling reached 3,689 MB. Low fps and growing entities are the source of felt lag.
ggss runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on ggss. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of ggss?
Online at this moment: ggss. 37 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on ggss?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which ggss publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature ggss?
On Rust Analytics, ggss matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join ggss?
Type client.connect 15.235.23.52:23141 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.