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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 15.235.23.5:27978 Offline checked 1d ago

Husky's Playground

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,709
797 places up
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

010020030040023:0000:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average298/375+76+34.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average256/300+50+24.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average371/375+6+1.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average247/300+59+31.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250−4−12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average248/400+82+49.6%

Quick answers

from the figures on this page

Map and Rules

How is Husky's Playground configured in terms of rules and settings?

No gather rate is given in the name of Husky's Playground. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Husky's Playground?

Husky's Playground uses a procedural map of size 3,000 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Husky's Playground hold in the server rankings?

In the top 72% of all ranked servers, Husky's Playground is #15,912 on player hours over the last seven days.

What is the population on Husky's Playground?

At present, Husky's Playground is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Husky's Playground wipe?

No rhythm can be told for Husky's Playground yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 3 hours old.

Server Info

What is the server location for Husky's Playground?

There is no region published for Husky's Playground. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 15.235.23.5:27978 is its address.

How is the performance on Husky's Playground?

Average server fps for the last 48 hours is 207; the floor was 197. The entity count reached 47,814, covering buildings, deployables and all else in the world. Up to 3,445 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Husky's Playground runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what Husky's Playground runs. Joining requires the same protocol on your game, which Steam updates.

Is Husky's Playground up, and how consistent is its uptime?

Offline at this moment: Husky's Playground. Last seen 42 hours ago. 14 days 14 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 88% uptime, 148 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Husky's Playground?

Published by Husky's Playground for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Husky's Playground?

These Rust Analytics lists include Husky's Playground: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Husky's Playground?

Type client.connect 15.235.23.5:27978 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.