Husky's Playground
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #16,709 ▲797 places up
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 298/375 | ▲+76+34.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 256/300 | ▲+50+24.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 371/375 | ▲+6+1.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 247/300 | ▲+59+31.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 30/250 | ▼−4−12.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 248/400 | ▲+82+49.6% |
Quick answers
from the figures on this pageMap and Rules
How is Husky's Playground configured in terms of rules and settings?
No gather rate is given in the name of Husky's Playground. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
Which map is played on Husky's Playground?
Husky's Playground uses a procedural map of size 3,000 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does Husky's Playground hold in the server rankings?
In the top 72% of all ranked servers, Husky's Playground is #15,912 on player hours over the last seven days.
What is the population on Husky's Playground?
At present, Husky's Playground is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Husky's Playground wipe?
No rhythm can be told for Husky's Playground yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 3 hours old.
Server Info
What is the server location for Husky's Playground?
There is no region published for Husky's Playground. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 15.235.23.5:27978 is its address.
How is the performance on Husky's Playground?
Average server fps for the last 48 hours is 207; the floor was 197. The entity count reached 47,814, covering buildings, deployables and all else in the world. Up to 3,445 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Husky's Playground runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what Husky's Playground runs. Joining requires the same protocol on your game, which Steam updates.
Is Husky's Playground up, and how consistent is its uptime?
Offline at this moment: Husky's Playground. Last seen 42 hours ago. 14 days 14 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 88% uptime, 148 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Husky's Playground?
Published by Husky's Playground for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Husky's Playground?
These Rust Analytics lists include Husky's Playground: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Husky's Playground?
Type client.connect 15.235.23.5:27978 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp75
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.